Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Have You seen this: quite unbelievable!

Author: Vincent Diepeveen

Date: 06:40:35 02/01/01

Go up one level in this thread


On January 31, 2001 at 22:27:39, Robert Hyatt wrote:

>On January 31, 2001 at 15:50:08, Enrique Irazoqui wrote:
>
>>On January 31, 2001 at 14:40:01, Robert Hyatt wrote:
>>
>>>On January 31, 2001 at 14:03:09, Enrique Irazoqui wrote:
>>>
>>>>On January 31, 2001 at 13:47:43, Vincent Diepeveen wrote:
>>>>
>>>>>On January 31, 2001 at 11:04:05, Enrique Irazoqui wrote:
>>>>>
>>>>>>On January 31, 2001 at 09:29:49, Vincent Diepeveen wrote:
>>>>>>
>>>>>>>On January 31, 2001 at 08:35:34, Sandro Necchi wrote:
>>>>>>>
>>>>>>>>On January 31, 2001 at 01:00:18, Jouni Uski wrote:
>>>>>>>>
>>>>>>>>>http://www.computerschach.de/tourn/cad2001/cad2001.htm
>>>>>>>>>
>>>>>>>>>In Gadeques tournament Deep Fritz - Shredder 5 ended 10-10. But 14 games were
>>>>>>>>>won by white! And I thought, that whites advantage is minimal in computer chess.
>>>>>>>>>Have programs killer books or what?
>>>>>>>>
>>>>>>>>As far as Shredder 5.0 is concerned there are no killer variations. The book is
>>>>>>>>made mainly for the human players and with a lot of alternatives to make it play
>>>>>>>>different lines. There are very few very long variations. Of course there are
>>>>>>>>good move against weak ones, but not deep variations.
>>>>>>>>So, it is a sort of compromise to make the program fun to play with.
>>>>>>>>Since we drew 6 games and lost 7, there is still a a lot of room for
>>>>>>>>improvements...
>>>>>>>>
>>>>>>>>Sandro Necchi
>>>>>>>>>
>>>>>>>>>Jouni
>>>>>>>
>>>>>>>I'm saving this message to quote later in my life.
>>>>>>
>>>>>>You can dump it. In my games, Shredder 5 didn't play one single killer line.
>>>>>>
>>>>>>Enrique
>>>>>
>>>>>
>>>>>What is your definition of a killer line?
>>>>
>>>>A line that doesn't exist in opening theory and gives decisive advantage to the
>>>>program that plays it.
>>>
>>>I don't want to join the argument, particularly.  But my definition is a bit
>>>different.  I would call a line a "killer line" if it is chosen specifically
>>>because it leads to a win against a specific opponent.
>>
>>The problem is that we don't know what was in the mind of the book maker, so we
>>must decide whether or not it is a killer line based on other criteria. For
>>instance, A leaves book at move 10, B stays in book until move 28 and then
>>starts computing with a mate evaluation. I have seen this sort of thing. If the
>>line in question doesn't exist in human games you can be sure it's a cooked
>>line.
>
>
>That I would agree with.  That is why I generally avoid the "cooked book"
>threads.  Part of the definition of "cooking" is based on the word "intent".
>And without a good 1-800-psychic connection to help, I can't figure out the
>"intent" of someone that made a book.  Of course, I _told_ you I chose a
>well-known guico variant to play against Belle.  It was a perfectly well-known
>variation right out of MCO10 in fact.  But my intent was to win a pawn and
>keep it.
>
>
>
>>
>>>  IE the line everybody
>>>is smashing tiger with, 1. h4 and 2. h5 is a non-theory line that is known to
>>>lead to a win in nearly every game.  By your definition that is _also_ a killer
>>>line.
>>
>>Sure. Funny kind of, though. :)
>>
>>>  But If I play some games vs some other program, and I discover that if
>>>I play some variation of the Guioco Piano, I will win most of the games against
>>>that program, then I would call _that_ line a killer line as well.
>>
>>I wouldn't. I understand your point, but there is also a "moral" and a
>>"competent" issue here, I think. In this case, the program that loses to a known
>>line of the Giuoco Piano has a lousy book or at least a lousy line it shouldn't
>>play. It's fault, then, because the author of the book should have known better.
>>Crafty may kill it, but it is not a killer line. To me, I mean.
>>
>>>IE I did this very thing against Belle for several years, as I hav mentioned
>>>before.  Belle did this against other programs (myself included) for the same
>>>reason.
>>>
>>>I consider either type of opening as a "cooked book"...
>>
>>But in those times books and learners were much more primitive than today. Now
>>there is little justification for a program falling into a line it dislikes, and
>>even less to keep playing it time and again.
>
>THe issue isn't avoiding the killer the _second_ time.  I believe I can
>do that with 100% reliability today.  The intent is to avoid it the _first_
>time because the other programmer found the hole but has never played it against
>me in public prior to "the game"...
>
>
>
>
>>
>>So how do you identify a killer line.
>>
>>1 - It's not theory.
>>2 - Quits book with a winning position.
>>
>>I guess it's debatable, but anyway we know one when we see one. :)
>
>
>Think about the tiger game.  The position is _not_ won out of book by
>any stretch.  White is very probably lost after playing h4 and h5, in
>fact, as he has totally deserted the center.  And if black castles
>queen-side, white's advanced (and weakened) pawns are just targets and
>nothing else.  The line is based on the fact that tiger will always castle
>into that pawn storm.  IE the famous "stonewall attack" is well-known theory,
>but it could be a killer line against the right program...

In fact everything wins for black as long as black knows a bit more
as nothing about pawnstructures... ...which for preprocessors is a big
problem...

>
>
>
>>
>>Enrique
>>
>>
>>>>
>>>>>A definition of mine could be: "knowing in advance that you make a full
>>>>>point with it against a certain program X1 which is having book X2".
>>>>>
>>>>>I remember 60 moves killer lines in mchess
>>>>
>>>>I don't know how many, but Mchess was full of them. Evals of +2 or more
>>>>immediately after book were not so rare. Sometimes Mchess left book with a mate
>>>>evaluation. :)
>>>>
>>>>In my games, the new books of Deep Fritz, Nimzo 8 and Gandalf are too recent to
>>>>be cooked, but the books of Junior 6 and Gambit are old enough, and still I
>>>>didn't see any killer lines played by Shredder 5. As far as I can tell, we are
>>>>not facing a new "Mchess case". You can download the games and take a look at
>>>>the lines.
>>>>
>>>>Enrique



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.