Author: Robert Hyatt
Date: 18:20:32 02/06/01
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On February 06, 2001 at 14:04:03, Severi Salminen wrote: >Hi! > >What means lazy and plain alpha bounding as used in DarkThought? These names are >used in Heinz's book but not described. Thanks for info. > >Severi This dates back to the late 1970's. The idea is that when you use a PVS-like search, and fail high at the root, you do not re-search the move immediately but just accept it as best. If a second move fails high, you have to resolve one of them to a true score then search the second with a null-window search centered on the new best score. On a single fail high, you don't do the research at all, you just proceed to the next iteration. Which is a bit of a problem in that you have no PV to help order the next iteration.
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