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Subject: Re: What means lazy/plain alpha bounding?

Author: Severi Salminen

Date: 23:21:43 02/06/01

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>This dates back to the late 1970's.  The idea is that when you use a PVS-like
>search, and fail high at the root, you do not re-search the move immediately
>but just accept it as best.  If a second move fails high, you have to resolve
>one of them to a true score then search the second with a null-window search
>centered on the new best score.
>
>On a single fail high, you don't do the research at all, you just proceed to
>the next iteration.  Which is a bit of a problem in that you have no PV to
>help order the next iteration.

Thanks. And what is the difference between "lazy" and "plain" approaches? Have
you BTW tested this in Crafty (is Crafty a PVS searcher?)? Was it worth it in
your engine?

Severi



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