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Subject: Re: A match in DRAUGHTS , Too many DRAWS !!!

Author: Tony Werten

Date: 05:53:49 02/08/01

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On February 08, 2001 at 08:27:21, martin fierz wrote:

>On February 08, 2001 at 06:30:14, Tony Werten wrote:
>
>>On February 08, 2001 at 04:24:11, David Blackman wrote:
>>
>>>On February 07, 2001 at 16:41:28, Tanya Deborah wrote:
>>>
>>>>
>>>>
>>>>Hi!
>>>>
>>>>I am playing a new match in checkers between the 2 strongest Spanish checkers
>>>>programs of the world...
>>>
>>>Just curious, is "Spanish checkers" the same game as "Polish Draughts",
>>>"International Draughts", "Damen" etc?
>>
>>She could have meant 2 spanish programs playing polish checkers :)
>>
>>I think it's true for the other coutries as well, but the game played in Holland
>>is international draughts.
>>>
>>>http://www.multimania.com/nic55/dames/dames2.htm
>>>
>>>They say it is played in
>>>"most French-speaking countries (France, Belgium, Switzerland, Canada, and the
>>>African continent) and also in the Netherlands, and in the ex-soviet union
>>>countries."
>>
>>If I remember correctly, in the SU they let the children start with checkers to
>>get some ideas about the tactics, before switching to draughts.
>>
>>>
>>>This is the game on the 10x10 board.
>>>
>>>According to people who have tried, it is a bit harder to write a strong program
>>>for it than for chess. Perhaps it should be the next big board-game programming
>>>challenge, now that chess programs are more or less in reach of the top human
>>>players, and Go still seems much too hard.
>>
>>Depends on what you call difficult. In checkers ( and draught ) there seems to
>>be no additional strength from searching deeper anymore, only from better
>>evaluation. Which is a bit harder to achieve. It also means that a faster
>>computer doesn't give you a stronger computer automaticly.
>
>this is not true. i performed some self-play experiments with my computer
>checkers program, i used a version searching to a fixed depth n to play another
>version searching to depth n-2, in 282 game-matches with the results
>
>depth win%
>5-3   78.9% (+196=53-33)
>7-5   72.0% (+153=100-29)
>9-7   77.5% (+181=75-26)
>11-9  65.8% (+130=111-41)
>13-11 68.1% (+134=116-32)
>15-13 66.3% (+119=136-27)
>17-15 60.8% (+89=165-28)
>19-17 58.9% (+78=176-28)
>21-19 54.8% (+60=189-33)

Off course it depends on the strength of the program. The weaker a program, the
more it gains from additional search.

Second, this is self play. The 21 ply version sees everything the 19 ply does
plus 2 ply more. If you then still only score 54.8 % you gained very little from
this additional search. ( Ok, not nothing but close to it)

cheers,

Tony

>
>yes, these are diminishing returns for deeper searches, but no, it is not true
>that searching deeper doesnt help. i also tried taking out some very important
>knowledge from the eval of the deeper searching program, expecting the shallower
>program to beat it from some search depth on - which was not the case. the
>result for the deeper program did get worse, but it always won. the statistical
>errors on the above numbers are about 2%, so 78.9+-2.0%.
>there was a chinook paper once, which reported diminishing returns too, but that
>only had 20-game matches i think and huge error margins - too large to claim
>anything.
>
>cheers
>  martin



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