Author: Amir Ban
Date: 03:23:35 03/01/98
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On March 01, 1998 at 05:47:30, Stefan Meyer-Kahlen wrote: > >On March 01, 1998 at 04:50:50, Amir Ban wrote: > >> >>I'm using the Meyer-Kahlen/Donninger Windows autoplayer and I have this >>problem: >> >>It works without fault as the Master, but when it plays as a Slave, and >>the Master is the old DOS autoplayer, it plays one game successfully. >>When it's over, the DOS Master does not start another game but just sits >>there. If the Master is another Windows autoplayer, no problem. >> >>When the game is over (timeout), I know that the procedure is for both >>sides to save the game, setup a new game, and after some delay the >>master should move. All this happens, but the master doesn't move. >>Debugging the state of the slave, it's in an idle state waiting for >>commands. >> >>What's wrong ? >> >>Amir >> >>P.S. I worked around this by having the master play as black. It's a >>very easy change, and also more efficient since the Windows autoplayer >>can end a game immediately if it's over, while the DOS autoplayer must >>wait for the silly timeout to expire. >> >>Amir > >Chrilly introduced a bug in his code. Try the code without MFC or get >the latest version of the code. > >Stefan I'm not using MFC. What's the bug, or where is the latest code ? Amir
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