Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: If you like to solve a mate... Correction!

Author: Heiner Marxen

Date: 08:36:04 02/09/01

Go up one level in this thread


On February 09, 2001 at 06:51:15, leonid wrote:

>On February 09, 2001 at 06:47:28, leonid wrote:
>
>>Hi!
>>
>>If you like to solve a forced mate, you can try this position:
>>
>>[D]1bqQBnRn/3N2Qb/Q1QN2np/1Q1Q1qpk/4Qqbn/2B1Qrnn/2Q5/K1R5 w - -
>>
>>Please, indicate your result.

Chest find a mate in 7 with 1.Qxg5+:
Qxg5+ Nxg5 Qdxf5 Nhxf5 Qh2+ Bh3 Nf6+ Kh4 Qxh6+ Nxh6 Q4xf4+ Ng4 Qfxg5#

(3.3 hours, K7/600 350MB hash)

>>By curiosity I looked what is the NPS (nodes/second) for this position. Since
>>the number of moves, during the solution of mate went quit often up to 130 for
>>whites, NPS was more that impressive. If it could be the same all the time! On
>>It went up in around 60% as average. It is the same for your program? NPS depend
>>greatly on number of average moves existing in each ply?
>>
>>Thanks,
>>Leonid.

For Chest on your crowded boards NPS greatly decreases, by a factor around
2 or 3.  Some of the heuristics to gain speed, do not pay off, anymore.
Hmmm, may be I should improve my heuristics  ;-)
The reduced NPS does not worry me, as long as the job is done quickly.

Heiner



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.