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Subject: Endgame blunder

Author: Howard Exner

Date: 19:17:53 03/04/98


8/6p1/6k1/p7/2p5/r6P/P1RK2P1/8 w - - id"Fritz 5.0 - Rebel 9.0";

This is a game from Kai Luebke's 40/2 tournament run on two P200's.
Here Fritz played Rxc4 and the game continued with Rxa2+ Rc2, Rxc2.
Of course this entire sequence for white is a terrible blunder. Could
some of the programmers explain what is going on here. Are these
positions still too difficult for computers when they are so simple for
humans? Or is knowledge code required to solve these positions? Fritz
being a deep searcher misses this so I'm guessing some sort of
endgame knowledge is needed. Any explanations for Fritz's choice?



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