Author: guy haworth
Date: 17:42:01 02/17/01
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Eugene Nalimov has done KRR-Kxy where xy = QR, RR, RB or RN ... so all the sub-endgames are in place for an attack. Peter Karrer showed how to do P-endgames in manageable slices ... so that P-endgames take less space (in this way) than P-less endgames. Peter evolved Eugene's code. I don't know whether Eugene has Peter's final code and could work on this. Guy
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