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Subject: Re: Queen-side castling - problem for chess programs?

Author: Severi Salminen

Date: 11:52:53 02/20/01

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>I have noticed this too. I always figured that the reason the program castles on
>the Qside in the first place is because he is unable to do so on the Kside......
>viz: the game is not going ideally for him and he is in a slightly weak spot.
>
>I'm just curious - assuming that a program can castle on either side on the same
>move, and assuming that all tactical and other strategic considerations evaluate
>the same for both moves, which side will the program choose to castle on?
>Is it a random choice between the two moves or is Kside castling preferred?
>
>What about other positions where 2 or more moves eveluate exactly the same (rare
>as that may be!) how does the modern chess playing program handle this?

Chess programs using AB allways take the first best move. If O-O and O-O-O both
lead to exact same evaluation in certain depth it plays the move it found first.
 If engine tries O-O-O first and then O-O (we assume now that they are equally
good moves) it actually concludes: "O-O can't be better than O-O-O so there is
no use for me to search more this line...". So in engines point of view it only
knows that O-O is worse or equal. If it started from O-O it would make same
conclusion on O-O-O.

Severi



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