Author: Bas Hamstra
Date: 21:59:33 02/24/01
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It is even more complicated than this. BitBoard is faster at generating captures and slower at generating normal moves. Best is to separately compare key functions: . Make/Unmake . GenCaptures . GenNonCaptures . SquareAttacked(Sq, ByColor) . SEE (Static Exchange Evaluator) In my opinion it don't matter much speedwise what you use, as long as you do it well. If you want to use Attack-To info heavily, that is, you want to know for each square by what pieces it is attacked (TheKing, Diep, Comet, GNU), I think bitboard is slower. Otherwise it is competitive. Bas. On February 24, 2001 at 00:57:05, TEERAPONG TOVIRAT wrote: >Hi, > >I want to measure the speed difference in move >generation between bitboard and array board. >I think it's unfair to compare the speed of these >two movegen() directly,because bitboard calculates >attacked squares in makemove() and also unmake() >(at least the technique I used) . >So,the test should include makemove(),unmake() too. >The question is what is the optimum ratio for >each function? >Suppose the branching factor is 4, this means that >in a real situation,approximately the first 4 moves >are passed to next ply repeatedly. >So, the ratio should be 1:4:4 for movegen(): >makemove():unmakemove. Here is my test... > > for(iteration n times) > { > movegen() // of course, n times > for(first 4 moves) // so, 4n times > { > makemove(); > unmakemove(); > } > } > >Any comments? > >Thanks in advance, >Teerapong
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