Author: James Swafford
Date: 05:50:26 02/27/01
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On February 27, 2001 at 03:02:05, Scott Gasch wrote: >This message is related to the last one I posted (few days back) about porting >chess engines to Win32. > >FYI: the current methods of achieving the same functionality of the UNIX select >system call on Win32 (PeekNamedPipe or GetNumberOfConsoleInputEvents) seem to >perform well under Windows 2000 and Windows 9x/ME. > >The CSRSS.EXE processor hogging issue I ran into seems to be the result of a bug >in a prerelease version of NT that I was running on... which explains why no one >else was screaming "bloody murder" when they saw the search speed of their >engine. Hopefully this will get fixed before the next release of NT. > >Scott
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