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Subject: Re: Testposition - Good vs Bad Bishop

Author: José Carlos

Date: 00:04:44 03/01/01

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On February 28, 2001 at 16:41:49, Robert Hyatt wrote:

>On February 28, 2001 at 16:23:35, Sune Larsson wrote:
>
>>
>>  [D]8/5b2/p2k4/1p1p1p1p/1P1K1P1P/2P1PB2/8/8 w - - 0 1
>>
>>
>>  This is one of Averbakh's positions from 1954.
>>  It's a typical winning position in a good versus bad bishop ending.
>>  The black pawns on h5, f5, d5 and a6 are vulnerable and curtail the
>>  movements of the black bishop. To seal black's fate, all white need to do
>>  is lose a move. That is - repeat the initial position with black to move.
>>  This may be accomplished as follows:
>>
>>  1.Be2 Be8   [1.-Bg6 2.Bd3 Bh7 3.Bf1 leads to instant zugzwang, be it after
>>               3.-Bg6 4.Bg2 Bf7 5.Bf3  or after 3.-Bg8 4.Be2 Bf7 5.Bf3]
>>
>>  2.Bd3 Bg6 3.Bc2 Bh7 4.Bb3! Bg8 5.Bd1 Bf7 6.Bf3! and so on
>>
>>
>>  Test: The above position is won for white so your program should be able
>>        to win it. The evals should differ distinctly between white and black.
>>
>>  Sune
>
>
>This is a bad position to test.  It doesn't test knowledge at all.  I just
>modified crafty to use a pure material-only scoring, at at depth=12, after a
>second or so, it sees winning a pawn.  IE this isn't about knowledge, it is
>about search, and as a result, _any_ program should handle this correctly
>on almost any hardware...

  Maybe the good thing of this position is to check static eval. So that the
test could be: "the program should eval this position as very good for white
because of the bishops and the pawn structure".

  José C.



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