Author: Sune Larsson
Date: 11:16:56 03/01/01
Go up one level in this thread
On March 01, 2001 at 13:03:02, Vincent Diepeveen wrote: >On February 28, 2001 at 12:16:48, Ed Schröder wrote: > >>On February 28, 2001 at 08:51:47, Sune Larsson wrote: >> >>> >>> [D]6k1/2p3np/1p1p2p1/3P4/1PPK1R2/6PB/7P/4r3 w - - 0 1 >>> >>> This is Gelfer-Manievich, Jerusalem 1985. The theme is about >>> central supremacy and active king in the endgame. The penetration >>> of the king into the enemy camp is many times decisive and often worth >>> a pawn. Gelfer bought a ticket for his king to the holy land, in a >>> very instructive way: >>> >>> 1.Be6+! Nxe6 2.dxe6 Rxe6 [The sacrifice has cleared a path for the >>> white king. 2.-c6 wouldn't do, owing to 3.b5!] >>> 3.Kd5 Re7 4.Kc6 Kg7 5.Rf2 Re4 6.Rc2 Re7 7.b5 Kf6 8.Ra2 Re4 9.Kxc7 Rxc4+ >>> 10.Kxb6 d5 11.Ka7 d4 12.b6 Ke5 13.b7 Rb4 14.b8Q+ Rxb8 15.Kxb8 d3 16.Kc7 Ke4 >>> 17.Kd6 Ke3 18.Ke5 d2 19.Ra1 Ke2 59.Kf6 d1Q 60.Rxd1 Kxd1 61.Kg7 1-0 > >Hello Sun, > >In your line black happily gives away c7 and all other pawns >after which white wins easily. Of course computer doesn't fall for those >human emotions. > >I don't need to mention that progs in general and diep especially >do not like to give away a pawn to get a rook endgame. > >Rook endgames hard to judge anyway normally spoken, not to mention in >this case. > >But what if black just runs with its king a bit and leaves the rook on e7? >So exchanging a pawn on g5 that's it then threaten to capture the g pawn >of white. If you exchange on c7 then i get a queen on h1 quick. Guess you're talking about the position after 8.Ra2. Instead of 8.-Re4 you want to run a bit with your king - whereto? 8.-Kg5? or... sorry but I don't follow your line above. White goes for 9.Ra7 and eats the c prawn. > >Some more analysis would be interesting here to get indication what >progs need to see in order to play Be6. Another idea from me here: >how about first putting white rook somewhere else and THEN giving away d5 >pawn on e6 ? > > > >>> Test: The move 1.Be6+! should give a high +score for white. If a program >>> plays this move it recognizes the value of entering into the enemy >>> camp with the king. (Don't do that in the middlegame ;) >>> >>> Sune >> >> >>No Be6+ after 10 minutes, I rest my case :( >> >>Ed
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