Author: Robert Hyatt
Date: 13:02:38 03/01/01
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On March 01, 2001 at 13:38:03, Sune Larsson wrote: > > [D]8/6p1/P1b1pp2/2p1p3/1k4P1/3PP3/1PK5/5B2 w - - 0 3 > > Queckenstadt (Kvekkenstedt?) 1922 > > The two Bishops were fighting their own battle, while their Kings > were watching. It was all about proving suited for the elevation > to Archbishop. The struggle was tense when suddenly one of the Bishops > realized that he could achive his goal by actually giving himself up. > As a true religious man he did so. Transfered himself to g2 (1.Bg2!) > and faced his rival. Left with no choice his shocked brother in faith > entered the same square (1.-Bxg2) and found himself in a deserted land. > After 2.e4! the door was closed. Desperately the Bishop tried to open > it again, but could he do it in time? > > > Test: If your program could search deep enough to find the win for white. > If not - try it with 1.Bg2 played. > > Sune I'll trust your comment, but when I looked it as a human I didn't see the win. IE I assume the point is Bg2 and black is forced to play Bxg2 or else leave the diagonal letting the a-pawn run. But what about Bg2 Bxg2, e4 locking the bishop out, but then black plays f5? Doesn't the bishop then get back into the game, and with black being a piece ahead, I don't see how white does more than draw at best and possibly lose the game? Bob
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