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Subject: Re: CM8000, 101 patch - still too many engines running

Author: Sune Larsson

Date: 01:45:05 03/03/01

Go up one level in this thread


On March 02, 2001 at 20:20:36, John Merlino wrote:

>On March 02, 2001 at 17:50:32, Brian Kostick wrote:
>
>>On March 02, 2001 at 14:34:33, John Merlino wrote:
>>
>>>On March 02, 2001 at 09:08:58, Brian Kostick wrote:
>>>
>>
>>snip:
>>
>>>>    It is interesting to note: Start a game between two personalities. Go to the
>>>>kids room and start another similar game. Come back to the Game Romm and
>>>>continue to here the "dogs bark". Laughs... Regards, Brian K.
>>>
>>>The 1.0.1 patch fixed the problem with the soundset being "transferred" to
>>>another room.
>>>
>>>jm
>>
>>  I must have broken the patch. In all honesty I think I installed it properly.
>>Chessmaster 8000 was barking in my game room this morning and it's repeatable.
>>The file I'm apparently running is: Chessmaster.exe  Version 1.0.1   1,609,728
>>bytes. Regards, Brian K.
>
>Does it "bark" (I can't believe I'm saying this on this board...) even if you
>don't go to the Kids Room? What piece set are you using in the Game Room? I'm
>assuming that you are using the dogs set in the Kids Room. What is the setting
>for the piece movement sounds?
>
>jm

 Hm... We have the "Schweinehund", Tiger roaring and now Chessmaster barking?!
 Looks like kind of a new trend to me. Maybe we'll have Shredder hissing
 and Fritz neighing, to come. ;)



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