Author: Sune Larsson
Date: 07:28:01 03/04/01
[D]8/5pb1/7p/6PK/7P/Pk6/8/8 w - - 0 1
Ellison, 1972
No story around this one, except to show how tricky endgames with
very few pieces can be. One mistake and you're dead...
Here white is fighting for the draw. After 1.gxh6 he will find the
way, to the remaining black pawn, very long...
Test: White to move and draw. It might be interesting to check if your
program can make it in a) blitz (5-10 min) b) rapidgame (30-60 min)
c) tournamentlevel (40/2). The solution is further down.
Sune
Ellison, 1972
1.g6 f6 [1...f5 2.a4] 2.Kg4 Kxa3 3.h5 [3.Kf5? h5 4.Ke6 Bh8 5.Kf5 Kb4 6.g7 Bxg7
7.Kg6 Bh8 8.Kxh5 Kc5 9.Kg6 Kd6 10.h5 Ke6 11.Kh7 f5] 3...Kb4 4.Kf5 Kc5 5.Ke6 Bh8
6.Kf7 f5 7.g7 Bxg7 8.Kxg7 f4 9.Kxh6 ½-½
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Last modified: Thu, 15 Apr 21 08:11:13 -0700
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