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Subject: Re: Testposition - 3 pawns vs bishop and 2 pawns

Author: Bruce Moreland

Date: 20:04:22 03/04/01

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On March 04, 2001 at 11:28:51, Sune Larsson wrote:

>On March 04, 2001 at 10:50:54, Enrique Irazoqui wrote:
>
>>On March 04, 2001 at 10:28:01, Sune Larsson wrote:
>>
>>>
>>>  [D]8/5pb1/7p/6PK/7P/Pk6/8/8 w - - 0 1
>>>
>>>  Ellison, 1972
>>>
>>>  No story around this one, except to show how tricky endgames with
>>>  very few pieces can be. One mistake and you're dead...
>>>  Here white is fighting for the draw. After 1.gxh6 he will find the
>>>  way, to the remaining black pawn, very long...
>>>
>>>  Test: White to move and draw. It might be interesting to check if your
>>>        program can make it in a) blitz (5-10 min) b) rapidgame (30-60 min)
>>>        c) tournamentlevel (40/2). The solution is further down.
>>>
>>>  Sune
>>
>>Deep Shredder picks g6 in a fraction of a second. Deep Fritz in 11 seconds,
>>Gandalf 4.32h in 56, while Junior 7 beta and the Tigers don't see it in less
>>than 5 minutes.
>
> Hi Enrique, why, in your opinion, do the top programs differ that much
> in this position? Is it possible to trace down some lack of knowledge?
> For the Tigers I guess it can have something to do with missing TB:s,
> but Junior 7 beta??
>
> Sune

An obvious possibility is null move in endings.  If you have that turned on,
there are a lot of endings you won't solve ever.

bruce




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