Author: Ernst A. Heinz
Date: 12:15:27 03/05/01
Go up one level in this thread
>Thank you very much for your answer. Could you tell me more:
>- How to index a cell in EGTB?
>- How large of EGTB of Crafty (how many entries)?
>- How to orgnize raw data (the data would be converted into EGTB)?
My WWW pages at http://supertech.lcs.mit.edu/~heinz/ contain
several downloadable preprints of interesting texts in this
subject area. Specifically, you might want to take a look at
the following articles:
* E.V. Nalimov, G.McC.Haworth, and E.A. Heinz.
"Space-efficient indexing of chess endgame tables."
In ICGA Journal, Vol. 23, No. 3, pages 148-162, September 2000.
(published by the ICCA; preprint available from
http://supertech.lcs.mit.edu/~heinz/ps/NHH_ICGA.ps.gz)
* E.A. Heinz.
"Knowledgeable encoding and querying of endgame databases."
In ICCA Journal, Vol. 22, No. 2, pages 81-97, June 1999.
(published by the ICCA; preprint available from
http://supertech.lcs.mit.edu/~heinz/ps/know_edb.ps.gz)
* E.A. Heinz.
"Endgame databases and efficient index schemes."
In ICCA Journal, Vol. 22, No. 1, pages 22-32, March 1999.
(published by the ICCA; preprint available from
http://supertech.lcs.mit.edu/~heinz/ps/edb_index.ps.gz)
* E.A. Heinz.
"Efficient interior-node recognition."
In ICCA Journal, Vol. 21, No. 3, pages 156-167, September 1998.
(published by the ICCA; preprint available from
http://supertech.lcs.mit.edu/~heinz/ps/node_rcg.ps.gz)
=Ernst=
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