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Subject: Re: Is DeepFritz the Strongest Program One can have on their PC?

Author: Enrique Irazoqui

Date: 01:55:46 03/14/01

Go up one level in this thread


On March 13, 2001 at 16:54:08, Albert Silver wrote:

>On March 13, 2001 at 10:42:38, Enrique Irazoqui wrote:
>
>>On March 13, 2001 at 10:21:59, Richard Sutherland wrote:
>>
>>>On March 12, 2001 at 22:50:19, Dann Corbit wrote:
>>>
>>>SNIP
>>>
>>>>>Huh? Are you saying that blitz is not chess? The we could equally draw the line
>>>>>and say that computerchess is not chess.
>>>>>
>>>>>Ofcourse its chess....
>>>>
>>>>By the same token, throwing a bucket of paint against a wall is also art.
>>>>
>>>>I must begrudginly admit that blitz is chess.
>>>>Ugly, putrid, artless, pathetic...
>>>>But chess.
>>>
>>>It's not chess. Chess involves strategy and tactics. Blitz is little more than
>>>tactics. Yeah I know, some will disagree with me, but, there it is, that's my
>>>opinion.
>>>
>>>Richard
>>
>>I don't think that it is very sound to apply the same concepts for humans and
>>for computers. What you and Dann say about blitz chess is probably valid for
>>slow neurones computing at 1 N/S, but not necessarily for programs going one
>>million times faster. There is another way to put it: blitz today on a 1Ghz
>>machine is the equivalent of 40/120 on a 486/50, and in those times nobody said
>>that 40/120 was "ugly, putrid, artless, pathetic".
>>
>>Enrique
>
>Fair enough, but I never thought too much of those 40/2h games on 486/50s
>either.
>
>                                      Albert

In 7 or 8 years from now, blitz games will be equivalent to our 40/120 games of
today. Will you say the same about speed games then? Or where do you drop the
line between blitz and "serious" games? I think that some criteria valid for
humans don't apply to computer chess.

Enrique



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