Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Elo of Deep Blue

Author: Jorge Pichard

Date: 17:55:39 03/14/01

Go up one level in this thread


On March 14, 2001 at 19:46:11, Sonja Tiede wrote:

>Question to all Computerexperts:
>
>What is the playing strength of Deep Blue .. in comparison to
>common chess programs on pc's.
>
>
>S.T.

Just because Deep Blue was able to beat Gary Kasparov, it was giving a very high
rating of over 2800, but in reality I don't think that Deep Fritz or Deep
Shredder are too far in playing capability in comparison to Deep Blue. I am not
comparing the calculating power of Deep Blue which is a parallel Super Computer
as you can read in detailin the next paragraph, but according to Joel Benjanmin
he played several games against Deep Blue and he was able to score 60% of the
games. Now if you take Joel Benjamin rating and compare it to Gary you will see
a tremendous difference, but he learned Deep Blue weakness and knew how to
control deep blue tactical edge, which is the reason why the deep Blue's team
never gave Kasparov any of Benjaming private testing games before the match,
whereas, deep Blue had a database of all kasparov previous games and opening
repertoires.


The latest iteration of the Deep Blue computer is a 32-node IBM RS/6000 SP
high-performance computer, which utilizes the new Power Two Super Chip
processors (P2SC). Each node of the SP employs a single microchannel card
containing 8 dedicated VLSI chess processors, for a total of 256 processors
working in tandem. Deep Blue's programming code is written in C and runs under
the AIX operating system. The net result is a scalable, highly parallel system
capable of calculating 100-200 billions moves within three minutes, which is the
time allotted to each player's move in classical chess.

Improvements in this year's model
The most prominent improvement in Deep Blue is its speed. The computer is now
running on a faster system, the latest version of the RS/6000 SP, which employs
the Power Two Super Chip (P2SC) processors. "That will give us a factor of two
speed-up over the system that played last year," says Deep Blue developer Murray
Campbell. "And in chess programs, speed is very important. The faster you are,
the stronger you play."

This means that Deep Blue will be able to examine and evaluate twice as many
chess positions per second than last year. Exactly how many? According to the
development team, Deep Blue will be able to explore 200,000,000 positions per
second. Incidentally, Garry Kasparov can examine approximately three positions
per second.

Deep Blue's "chess knowledge" has been significantly enhanced over the past 12
months through the efforts of team consultant and international grandmaster Joel
Benjamin. Garry Kasparov is certainly a great chess player -- perhaps the
greatest in history -- but the new and improved Deep Blue offers a challenge
that even the world champion has yet to experience.

Pichard















This page took 0.01 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.