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Subject: Re: CM8000 v1.0.2 Patch Released Today

Author: James T. Walker

Date: 09:13:17 03/15/01

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On March 14, 2001 at 20:38:30, John Merlino wrote:

>On March 14, 2001 at 19:56:01, James T. Walker wrote:
>
>>Hello John,
>>Thanks to all for the patch.  I'm sorry they did not fix the voice for Blindfold
>>chess so that real blind people can play it.  It could not have been that hard.
>>Regards,
>>Jim
>
>That's what the "Playback Move" feature is for. I realize that it's a bit of a
>hack, but it's something.
>
>And, actually, yes, it is difficult, because it's a case of priorities. Should
>an engine have to wait until the previous move has finished being announced? No,
>of course not. Should all of the move announcements be queued up and played when
>the previous move's announcement is finished? No, because everything would be
>very screwy in the case of comp vs. comp and a long fast opening book sequence.
>So, it comes down to the question of: What should the announcement of a new move
>do -- interrupt the announcement of the previous move or not get played at all?
>Neither is a truly acceptable solution, however....
>
>What I would suggest to a blind player is to use Thematic sounds, and then when
>he/she hears the sound that states that the computer moved, use the Playback
>Move item (CTRL+M) to hear the move announcement.
>
>jm
>
>
>jm

Hello John,
Well as I said when we discussed this before....  For anyone playing blindfold
chess or even an actual blind person, it is more important to "hear" the
Chessmasters move since I already know what my move is.  So a simple solution
would be for Blindfold Chess only you could just announce the Chessmasters
moves.
Jim



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