Author: James T. Walker
Date: 09:13:17 03/15/01
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On March 14, 2001 at 20:38:30, John Merlino wrote: >On March 14, 2001 at 19:56:01, James T. Walker wrote: > >>Hello John, >>Thanks to all for the patch. I'm sorry they did not fix the voice for Blindfold >>chess so that real blind people can play it. It could not have been that hard. >>Regards, >>Jim > >That's what the "Playback Move" feature is for. I realize that it's a bit of a >hack, but it's something. > >And, actually, yes, it is difficult, because it's a case of priorities. Should >an engine have to wait until the previous move has finished being announced? No, >of course not. Should all of the move announcements be queued up and played when >the previous move's announcement is finished? No, because everything would be >very screwy in the case of comp vs. comp and a long fast opening book sequence. >So, it comes down to the question of: What should the announcement of a new move >do -- interrupt the announcement of the previous move or not get played at all? >Neither is a truly acceptable solution, however.... > >What I would suggest to a blind player is to use Thematic sounds, and then when >he/she hears the sound that states that the computer moved, use the Playback >Move item (CTRL+M) to hear the move announcement. > >jm > > >jm Hello John, Well as I said when we discussed this before.... For anyone playing blindfold chess or even an actual blind person, it is more important to "hear" the Chessmasters move since I already know what my move is. So a simple solution would be for Blindfold Chess only you could just announce the Chessmasters moves. Jim
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