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Subject: Re: Gandalf and endgames.

Author: Uri Blass

Date: 11:02:42 03/17/01

Go up one level in this thread


On March 17, 2001 at 12:20:37, Ernst Walet wrote:

>On March 17, 2001 at 10:22:39, Dieter Buerssner wrote:
>
>>On March 17, 2001 at 06:13:23, Christian Koch wrote:
>>
>>> 8/8/pq1PQ1kp/6p1/8/7P/5PK1/8 b - -
>>>
>>>This is the evaluation of Gandalf. Gandalf needs much time to see that he is
>>>totally lost. Other programms only need seconds to see it.
>>>I think Gandalfs endgame should be improved to play at a high level.
>>
>>I tried this position with Yace. Something strange happened:
>>
>>     51305   0.702  -0.40  5.  1...Kg7 2.Qe7+ Kg6 3.Qe8+ Kf6 4.Qe7+ Kg6 5.Qe8+
>>                               Kf6 6.Qe7+ Kg6 {0}
>>    111931   1.638  -0.80  6-- 1...Kg7 2.Qe7+ Kg8 3.d7 Qc6+ 4.Kg3 Qc7+ 5.Kg4
>>                               Qc6 6.d8=Q+ Qe8 {-921}
>>    137448   1.868  -7.64  6t  1...Kg7 2.Qe7+ Kg6 3.Qc7 Qb3 4.d7 g4 5.d8=Q
>>                               Qxh3+ 6.Kg1 {-841}
>>    150310   1.974  -7.64  6.  1...Kg7 2.Qe7+ Kg6 3.Qc7 Qb3 4.d7 g4 5.d8=Q
>>                               Qxh3+ 6.Kg1 {-841}
>>
>>Here one could assume, that it really sees fast, that black is lost
>>
>>    186148   2.222  -7.75  7t  1...Kg7 2.Qe7+ Kg6 3.Qc7 Qb3 4.d7 g4 5.Qd6+ Kg7
>>                               6.Qe7+ Kg6 7.Qe4+H Kf7H 8.d8=QH Qxh3+H 9.Kg1H
>>                               {-841}
>>    191019   2.266  -7.75  7.  1...Kg7 2.Qe7+ Kg6 3.Qc7 Qb3 4.d7 g4 5.Qd6+ Kg7
>>                               6.Qe7+ Kg6 7.Qe4+ Kf7 8.d8=Q Qxh3+ 9.Kg1 {-841}
>>    337668   3.199  -7.78  8t  1...Kg7 2.Qe7+ Kg6 3.Qc7 Qb3 4.d7 g4 5.Qd6+ Kf7
>>                               6.d8=Q Qxh3+ 7.Kg1 {-841}
>>    505552   4.276  -7.78  8.  1...Kg7 2.Qe7+ Kg6 3.Qc7 Qb3 4.d7 g4 5.Qd6+ Kf7
>>                               6.d8=Q Qxh3+ 7.Kg1 {-841}
>>
>>And it kept about the same for another 2 plies. But now:
>>
>>   1666011  12.245  -7.38  9++ 1...Kg7 2.Qe7+ Kg6 3.Qc7 Qb3 4.d7 Qd5+ 5.Kh2
>>                               Qd4 6.d8=R Qxf2+ 7.Kh1 {-340}
>>   6934801  57.940  -0.40  9t  1...Kg7 2.Qd7+ Kg6 3.h4 {HT}
>>   7368426  1:01.4  -0.40  9.  1...Kg7 2.Qd7+ Kg6 3.h4
>>
>>Huch: we are back at almost drawing score.
>>
>>   8889435  1:13.5  -0.80 10-- 1...Kg7 2.Qd7+ Kg6 3.h4 gxh4 4.Qe8+ Kh7 5.Qe7+
>>                               Kg6 6.d7 Qc6+ 7.Kh2 Qc7+ 8.Kh3 h5 9.d8=Q a5
>>                               {-841}
>>  12883052  1:46.1  -1.68 10t  1...Kg7 2.Qd7+ Kg6 3.h4 gxh4 4.Qe8+ Kf6 5.d7
>>                               Qc6+ 6.Kh2 Qc7+ 7.Kh3 Qc3+ 8.Kxh4 Qc4+ 9.Kg3
>>                               Qc7+ 10.f4 Qc3+ 11.Kg4 {HT} {0}
>>  13257667  1:48.9  -1.68 10.  1...Kg7 2.Qd7+ Kg6 3.h4 gxh4 4.Qe8+ Kf6 5.d7
>>                               Qc6+ 6.Kh2 Qc7+ 7.Kh3 Qc3+ 8.Kxh4 Qc4+ 9.Kg3
>>                               Qc7+ 10.f4 Qc3+ 11.Kg4 {HT} {0}
>>  17090908  2:15.6  -2.08 11-- 1...Kg7 2.Qd7+ Kg6 3.h4 gxh4 4.Qe8+ Kf6 5.d7
>>                               Qc6+ 6.Kh2 Qc7+ 7.Kh3 Qc3+ 8.Kxh4 Qc4+ 9.Kg3
>>                               Qc7+ 10.f4 h5 11.d8=Q+ Kf5 {-921}
>>  26447712  3:26.8  -6.50 11t  1...Kg7 2.Qd7+ Kg6 3.h4 Kh5 4.Qe8+ Kxh4 5.Qe3
>>                               Qxe3 6.fxe3 a5 7.d7 a4 8.d8=Q a3 9.e4 {-841}
>>  26573747  3:27.8  -6.50 11.  1...Kg7 2.Qd7+ Kg6 3.h4 Kh5 4.Qe8+ Kxh4 5.Qe3
>>                               Qxe3 6.fxe3 a5 7.d7 a4 8.d8=Q a3 9.e4 {-841}
>>  33767907  4:20.6  -6.90 12-- 1...Kg7 2.Qd7+ Kg6 3.h4 Kh5 4.Qe8+ Kxh4 5.Qe3
>>                               Qxe3 6.fxe3 a5 7.d7 Kh5 8.d8=Q Kg6
>>
>>And after rather long time again at loosing score. I have not investigated the
>>reasons, but perhaps this is more complicated for a chess program, than it looks
>>at first sight.
>>
>>Regards,
>>Dieter
>
>Well, no problem for CM8K, could it be the case that you maybe use incomplete
>sets of tablebases?

No
This position is not about tablebases and I guess it is about perpetual check.

I see that yace and gandalf like Kg7 Qe7+ and only later change their mind to
LKg7 Qd7+

I guess that there is a perpetual check in the line of Kg7 Qe7+ and this is the
reason that they fail low when the main line is Kg7 Qe7+.

I did not analyze the position with my chess programs that are busy in another
position.

Another point is that chessmaster gives a big bonus to unstoppable pawns in
queen endgames when I know some other programs that do not evaluate unstoppable
pawns in queen endgames and it can cause them to see 0.xx score and not 4.xx
score.

Uri



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