Author: Robert Hyatt
Date: 18:02:43 03/17/01
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On March 17, 2001 at 18:43:38, Chessfun wrote: >http://www.andreas-schwartmann.de/deepfritz/ > >Deep spent 1:16:38 on move 28. Bd6 >The allocated time is one hour per move. > >Should I claim forfeit...any ideas?. :-) > >Sarah. I think it is _very_ hard to make/expect an engine to make a move in _exactly_ the length of time you want. I don't like games played like this for one main reason: In crafty, if the time control is X/Y, (X moves in Y minutes) then it will "average" Y/X minutes per move. But if it sees trouble, it can used much more and then make this up later. If you use the st=N command in Crafty, this defeats the ability to use more time when in trouble, which seems wrong when you think about it. Don't know about DF, but I would not be concerned about it going over a bit, since this is an abnormal way to play a game...
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