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Subject: Re: WAC 264/300 How bad?

Author: Robert Hyatt

Date: 07:23:06 03/20/01

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On March 20, 2001 at 05:32:20, Tony Werten wrote:

>On March 19, 2001 at 13:57:17, Bruce Moreland wrote:
>
>>On March 19, 2001 at 12:38:06, Miguel A. Ballicora wrote:
>>
>>>I just implemented in my program "Gaviota" the ability to process a epd file
>>>as a test. So I ran WAC in AMD K6-2 400 mhz 20 seconds each position
>>>and it solved 264 out of 300. How bad/good is that for a program that is ~2000?
>>>
>>>Regards,
>>>Miguel
>>
>>If you mean does that correlate, I'd guess it does.  The stronger programs will
>>easily get somewhere over 290 in that time.
>>
>>It does suggest that you have some opportunity for improvement.  My guess is
>>that you can still improve effective tactical speed by a factor of 20 or so.
>>
>>Recapture extension will help, as will null move R=2 if you are not doing it,
>>and a single-response-to-check extension.
>
>The last 2 are sure things, but be carefull with the first one. The
>recaptureextensions seem to be very program dependent. I took them out about a
>year ago and saw an improvement.
>
>They are the easiest to implement though so you should give them a try. They
>seem to help for smaller evaluationfunctions.
>
>cheers,
>
>Tony


I agree.  How well they "work" often depends on how they are tested.  IE
recapture on (crafty) solves the Bratko-Kopec position 22 (Bxe4) in 6 plies.
With it off, it takes 8 plies.  Doesn't take much more time however.  But in
games, I played several _thousand_ with recap on vs recap off.  Recap off won
over 10% more of the games than recap off.  That isn't a huge difference, but it
is a significant difference.  I've had it off for a month or two now.





>
>>
>>bruce



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