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Subject: Re: impressed by Phalanx

Author: Djordje Vidanovic

Date: 02:25:55 03/22/01

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On March 22, 2001 at 05:23:50, Djordje Vidanovic wrote:

>On March 22, 2001 at 05:22:39, Djordje Vidanovic wrote:
>
>>On March 21, 2001 at 18:32:20, Tim Foden wrote:
>>
>>>On March 21, 2001 at 16:59:27, Dann Corbit wrote:
>>>
>>>>I have always been very impressed with Phalanx.
>>>>
>>>>For the same search depth, Phalanx will solve many problems that no other engine
>>>>will solve at the same depth.  That indicates to me that the search extensions
>>>>involved are very smart.
>>>>
>>>>Also, Phalanx will find solutions to problems that other engines simply will not
>>>>find.  I think this is mostly related to king safety, but I am not sure.
>>>>
>>>>Phalanx is the little engine that could.
>>>>;-)
>>>>
>>>>Lower NPS (factor of 2 to factor of 4), lower search depths (always 1 or 2 ply
>>>>behind), and yet he can play with the big boys and give them all that they can
>>>>handle.  Pretty amazing, really.
>>>
>>>I have to agree.  Phalanx is very impressive.
>>>
>>>I have been studying Phalanx's static evaluation function, and it does a lot of
>>>clever things.  I think one of the ones that helps with tactical stuff is that
>>>it calculates all the pins, hung pieces, and attacked and defended squares.  It
>>>then goes on to use this info in relevant places.
>>>
>>>I've been trying to figure out how I could do some of this stuff using bitboards
>>>in GLC... but I'm still trying to figure it out... Imagine if you could use the
>>>eval func of Phalanx in a fast searcher :-))
>>>
>>>Cheers, Tim.
>>
>>
>>Just like Alfred below, I am too impressed with GLC.  About implementing a
>>Phalanx-like eval in a fast searcher:  I believe that Christophe Theron has
>>already done a good deal in that respect :-)(just go through Gambtit's games...)
>>
>>***  Djordje
>
>
>Erratum:  ... I am too => I too am...  :)
>
>
>*** Djordje


This seems to be one of those days :)   Erratum 2:  ... Gambtit => Gambit!
Please, no one bring up Freudian slips or similar :)


*** Djordje




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