Author: Hans Havermann
Date: 07:57:10 03/22/98
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I think this is a long overdue effort. Not so much to create a deeper-thinking chess-playing engine (though that it may be), but rather as a means to expand our repetoire of "hard" knowledge -- specifically the building of end-game tablebases, which seems to be much too resource-consuming for assorted individual compilations. Hans Havermann Rarebit Dreams
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