Author: Ed Schröder
Date: 15:32:53 03/26/01
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On March 26, 2001 at 18:05:01, Bertil Eklund wrote: >On March 26, 2001 at 17:50:30, Thorsten Czub wrote: > > > >>right. >>and the problem is that this all influences the results. >>especially when doing long matches. >> >>you can imagine what i want to say with this. > >Yes, exactly, it must have something to do with the devil and capitalism. > >Bertil I think this is not a good answer. I think that most programs have the "learning" independent of the "save game" command. Rebel for instance does not depend its learning based on the end of a game (save game) but during the game. But in earlier versions the learning WAS dependent on the "save opponent game" flag. So if other programs (Diep)(Crafty?) depend their learning code during the end of the game (save game) Vincent has a point saying the box "save opponents" should be marked as default. Ed
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