Author: Vincent Diepeveen
Date: 18:48:19 03/26/01
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On March 26, 2001 at 17:25:08, Ed Schröder wrote: >On March 26, 2001 at 13:51:45, Bertil Eklund wrote: > >>On March 26, 2001 at 13:35:30, Vincent Diepeveen wrote: >> >>Hi! >> >>Very strange! I have played several thousand games (Checked)with Shredder4/5 and >>I have only seen this one time. I know that another tester has seen it two >>times, so it is extremely unusual. Shredder was wrong in both cases. Of course >>this must be some kind of bug. Both Cb-programs and Shreeder saves interrupted >>games with a very high/low score as a win/loss. The only reason is so they can >>update the learner and book. >> >>This also happens occasiotionally with Tiger in the CP-interface.I have seen >>incorrect results from Tiger a few times. >> >>Yes,you are right the Shredder-autoplayer mostly works excellent. >> >>Bertil > > >One plausible reason could be a too low set "time out" time setting. With >a fail-low programs often are taking lots of times and then go over the >time-out barrier and as a result the game is terminated. > >I have seen wrong result storage in ALL autoplayer platforms at times even >in my own interface which of course were corrected later. The best thing and >I always do it, is to quickly check each game. It is a pain but one should >defenitely do it as especially these games marked as "draw" are sometimes >just wrong. If that's correct, then still the judging is incorrect. Stefan says that the result is determined by the last search. If the last search is > 3.0 then it's 1.0, if it's < -3.0 then it's 0-1 otherwise seen as a draw. So then the other posted game should have been judged as a draw as last score is 0.60. However it scored it as a win for Shredder... >Ed Vincent
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