Author: Ed Schröder
Date: 21:28:15 03/26/01
Go up one level in this thread
On March 26, 2001 at 21:44:14, Vincent Diepeveen wrote: >On March 26, 2001 at 18:32:53, Ed Schröder wrote: > >>On March 26, 2001 at 18:05:01, Bertil Eklund wrote: >> >>>On March 26, 2001 at 17:50:30, Thorsten Czub wrote: >>> >>> >>> >>>>right. >>>>and the problem is that this all influences the results. >>>>especially when doing long matches. >>>> >>>>you can imagine what i want to say with this. >>> >>>Yes, exactly, it must have something to do with the devil and capitalism. >>> >>>Bertil >> >> >>I think this is not a good answer. >> >>I think that most programs have the "learning" independent of the "save >>game" command. Rebel for instance does not depend its learning based on >>the end of a game (save game) but during the game. But in earlier versions >>the learning WAS dependent on the "save opponent game" flag. >> >>So if other programs (Diep)(Crafty?) depend their learning code during >>the end of the game (save game) Vincent has a point saying the box "save >>opponents" should be marked as default. >> >>Ed > >The learning is not the problem Ed. The user that is going to >take a look at the tiger screen instead of the slave side. > >The reason is quite obvious for that; only the master has the real >PGN. So he can do whatever with it. Users tend to fall for that. Yes of course people prefer PGN. >Remember an old discussion we had here regarding an auto232 where >Rebel won some games very quick out of book and mated DIEP. it of >course saw those as wins for Rebel. Naturally :) >Rebel lost some other games, but >that was in endgame somewhere so score of rebel was < 5.0, so you >saved games as 'unclear'. Yes, this could happen in extreme cases. I believe that in Century 3.0 I have thrown out all the code so ALL games are saved as "unclear" since you never get a 100% reliable score. This might be quite user-unfriendly, on the other hand people are forced to go through the games manually and replace the score with the correct one, according their own opinion. Ed >this meant that in a run the person playing the auto232 games had >the impression diep drew a few games and lost all others. > >He of course ignored the 'unclear' games. > >That kind of confusion is what we want to prevent in the future! > >Fair competition!
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