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Subject: Re: GAMBIT TIGER II vs WEB is now getting interesting !

Author: Torstein Hall

Date: 14:05:28 03/29/01

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On March 29, 2001 at 14:01:28, Jorge Pichard wrote:

>On March 29, 2001 at 10:52:28, Uri Blass wrote:
>
>>On March 29, 2001 at 10:27:36, Jorge Pichard wrote:
>>
>>>On March 29, 2001 at 09:55:18, Dan Andersson wrote:
>>>
>>>>Hmm?! That would favour people running the most used program, running on the
>>>>most common speed. If I where tactically inclined I would run Fritz 6 on a 500
>>>>MHz computer!
>>>>
>>>>Regards Dan Andersson
>>>
>>>Not really, there are a lot of good human players making excellent moves that
>>>are not using any programs at all. I realized too that if you allow any human
>>>player plenty of time to make his move, he will make a very strong move and the
>>>human player does not have to be an IM or GM either. Simply any human who take
>>>his time to chose his move carefully, and at least have read some good chess
>>>books, which I don't have any doubt that most club players have, will end up
>>>making a solid move specially in the middlegame. The reason why most human
>>>players don't advance is because they just don't consider all their choices and
>>>only after a few minutes later they realized that they have blundered. Simply
>>>ask around after any tournament and the most common answer will be I Know that
>>>I'm probably 200 points higher than what my rating reflect but I constantly beat
>>>myself by blundering and not considering all the possibilities. But on this
>>>match against the web everyvody has plenty of time to think and rethink about
>>>all possible replies, therefore, avoiding any possible blunder.
>>>
>>>Pichard.
>>
>>Even if I assume that 2000 player at tournament time control can earn 400 elo
>>from having plenty of time it is still weaker than a computer that is clearly
>>better than 2400 even at tournament time control.
>>
>>Uri
>
>I never said that a player rated 2000 or 2200 providing him plenty of time was
>going to be stronger than Gambit Tigert II, all that I said was that I realized
>that if you allow any human player plenty of time to make his move, he will make
>a very strong move and the number of blunders will also be reduced considerably
>and for this, the human player does not have to be an IM or GM either.
>
>Pichard.

Like stupid old me, having fun suggesting moves without using the computer to
select it. So far Chess Brain 1.0 has got one out of one! :-)

Torstein
Its actually fun



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