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Subject: Re: INTEL C++ compiler doesn't work for computerchess?

Author: Ulrich Tuerke

Date: 07:04:56 03/30/01

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Hi Vincent,

I have also played a bit with it. I have had so far no problem at all. The
compiled code for comet is a bit faster (~10%) on PIII/Athlon platforms and a
bit slower on K6 or older Pentium architectures.
However, this result is comet-specific and can not be generalized. Patzer for
instance was slower on all platforms, when compiled with the Intel C++ (compared
to MSVC).
It depends on the program, on the destination hardware and on your special
choice of compiler switches. Surely, the Intel C offers a lot of possibilities
for experimenting (profiled compilation etc. ).

Uli


On March 30, 2001 at 08:33:05, Vincent Diepeveen wrote:

>Hello,
>
>I installed intel c++ compiler 5.0 version (evaluation).
>
>Lucky i have an evaluation version and didn't buy it for 399 US dollar,
>because if i try to compile code from me, then code with heavy
>pointer usage is giving big big internal compiler error code 4.
>
>So it doens't even produce an executable for me from ansi-c source!
>Really incredible but true, it can't create executable out of complex
>and bugfree pointer code.
>
>Do other persons have similar experiences here with intel c++ compiler?
>
>The previous release i did not have any problems with but it was
>generating slower code as visual c++ 6.0 did (but only 1% slower so
>quite fast actually as no other compiler was getting close to that).
>
>Note also the SP5 of visual c++ didn't improve for me speed of visual c++ 6.0
>instead it creates a bit bigger executable but the speed of it isn't any
>faster!
>
>Best Regards,
>Vincent



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