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Subject: Re: Dynamic move ordering for capture/promotions?

Author: Thomas Mayer

Date: 21:19:12 04/02/01

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Hi Scott,

due to the fact, that my move gen generates in full search positions allways all
moves I sort this way: hash moves, recaptures,winning and even captures, killer
move 1, killer move 2, all other moves and losing captures - last category is
sorted with a modified history heuristic. In killermoves I store every move of
the last category so losing captures are also included. I have fooled around
with creating first only captures and then the rest, but then I must check the
losing captures mostly before the rest of the pack and that does not help and
the time gain in move gen is not big enough compared to the problem that I get
to often my cutoffs later...

Greets, Thomas



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