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Subject: Re: And another CM8k/6k Question for J. Merlino

Author: John Merlino

Date: 11:05:56 04/04/01

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On April 04, 2001 at 09:13:59, Paul wrote:

>
>Hi John ...
>
>I keep reading that if you want to play games between cm6k and cm8k you have to
>do it by hand. I don't have cm8k (just cm6k), but I understand that the King
>engine is now separate from the chessmaster GUI.
>
>Wouldn't it be interesting if a new version of just the cm6k engine would be
>made (& released to the buyers of cm8k) that could be used in the environment of
>the cm8k GUI? Is this a major undertaking for Johan & the CM team, or is it a
>piece of cake? Then the cm6k engine could be tested automated against cm8k &
>Fritz etc ...
>
>I hope it's clear what I mean ... it would silence the cm6k is better that cm8k
>remarks forever ... or maybe it wouldn't! ;)
>
>Groetjes,
>Paul

This is very difficult, as not only are they two different engines, but the
communication protocol is also entirely different (CM6K's engine was internal,
passing data via memory sharing -- CM8K's engine is a Winboard engine).

And, not only that, as you and I both suspect, it wouldn't stop the arguments.

jm



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