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Subject: Re: EGTB: Better algorithm

Author: Bruce Moreland

Date: 09:59:38 04/09/01

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On April 07, 2001 at 11:18:34, Urban Koistinen wrote:

>I have written down a algorithm for computing endgame tablebases that should be
>about 10 times quicker than the Nalimov algorithm and requires much less ram.
>It is similar to the Arlazarov&Futer algorithm of 1979 but is more general as it
>does not require a pawn.
>It might be too technical for most here, but if anyone has questions I will try
>to answer them.
>
>The text is available at www.abc.se/~m10051/eg.txt
>It is ok to copy it verbatim.

What is the end-product?  Win/loss/draw?  Win/non-win?  Mate in N?  Convert in
N?

bruce




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