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Subject: Re: Positional scores in Eval()

Author: Peter Kappler

Date: 20:23:35 04/09/01

Go up one level in this thread


On April 09, 2001 at 22:27:59, Robert Hyatt wrote:

>On April 09, 2001 at 18:28:58, Vincent Diepeveen wrote:
>
>>On April 09, 2001 at 18:21:52, Robert Hyatt wrote:
>>
>>>On April 09, 2001 at 17:08:49, Vincent Diepeveen wrote:
>>>
>>>>On April 09, 2001 at 16:49:21, Normand M. Blais wrote:
>>>>
>>>>>On April 09, 2001 at 16:21:56, Andrei Fortuna wrote:
>>>>>
>>>>>
>>>>>>positional score > 2 PAWN_VALUE. And that will hurt my quiescence and my
>>>>>>futility pruning if I assume that 2*PAWN_VALUE is max positional score. It all
>>>>>>boils down to the magnitude of the positional scores versus pawn value, I think
>>>>>>I have to choose either to keep big bonuses and turn futility off (or set a
>>>>>>bigger margin for futility but in that case it would make futility more
>>>>>>inefficient) or keep small bonuses and enjoy the reductions I get from futility
>>>>>>and quiescence.
>>>>>
>>>>>What if you multiply the value of the material by 10 (i.e. pawn = 1000 Knight =
>>>>>3000 Bishop = 3000 Rook = 5000 Queen = 10000 ) and keep the positional score as
>>>>>it is.
>>>>>
>>>>>N.M.B.
>>>>
>>>>then his program will volunteerly
>>>>accept a pawn and get mated a few moves later.
>>>>
>>>>A good test position is DIEP - crafty wmccc2000:
>>>>
>>>>e2-e4     (2:00:00,2:00:00)  book
>>>>c7-c5     (2:00:00,1:59:19)
>>>>g1-f3     (2:00:00,1:59:19)  book
>>>>d7-d6     (2:00:00,1:59:06)
>>>>d2-d4     (2:00:00,1:59:06)  book
>>>>c5xd4     (2:00:00,1:58:48)
>>>>f3xd4     (1:59:59,1:58:48)  book
>>>>g8-f6     (1:59:59,1:58:21)
>>>>b1-c3     (1:59:59,1:58:21)  book
>>>>a7-a6     (1:59:59,1:58:02)
>>>>c1-g5     (1:59:59,1:58:02)  book
>>>>e7-e6     (1:59:59,1:57:44)
>>>>f2-f4     (1:59:59,1:57:44)  book
>>>>d8-b6     (1:59:59,1:57:29)
>>>>d1-d2     (1:59:59,1:57:29)  book
>>>>b6xb2     (1:59:59,1:57:16)
>>>>a1-b1     (1:59:59,1:57:16)  book
>>>>b2-a3     (1:59:59,1:56:53)
>>>>f4-f5     (1:59:59,1:56:53)  book
>>>>b8-c6     (1:59:59,1:56:28)
>>>>f5xe6     (1:59:59,1:56:28)  book
>>>>f7xe6     (1:59:59,1:55:59)
>>>>d4xc6     (1:59:59,1:55:59)  book
>>>>b7xc6     (1:59:59,1:55:43)
>>>>e4-e5     (1:59:59,1:55:43)  book
>>>>d6xe5     (1:59:59,1:51:36)
>>>>g5xf6     (1:59:59,1:51:36)  book
>>>>g7xf6     (1:59:59,1:50:43)
>>>>c3-e4     (1:59:59,1:50:43)  book
>>>>f8-e7     (1:59:59,1:46:38)
>>>>f1-e2     (1:59:59,1:46:38)  book
>>>>
>>>>Here crafty played O-O?? it castled straight into the mate here by
>>>>doing that. O-O is a big blunder. Diep wmccc2000 played h5 there.
>>>>
>>>>Let's have a look whether current version also does that...
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>best regards,
>>>>Vincent
>>>
>>>
>>>If you will post it in a standard machine readable form rather than in
>>>that e2-e4 gobbledygook, I will try it.
>>>
>>>:)
>>
>>K:\diep>type forbob.fen
>>r1b1k2r/4b2p/p1p1pp2/4p3/4N3/q7/P1PQB1PP/1R2K2R b Kkq -
>>h5! o-o??
>>
>>Note you should also checkout the operating time your operator
>>needed. Cool man, but should not operate crafty. Learned a lot
>>about computerchess i guess in that tournament.
>>
>>You need an operator who can operate it at 7 0 too !
>
>
>O-O was a book move.  There are three book choices here.
>
>Rb3, O-O and Bf3...
>
>Crafty with no book plays Bf3, but the eval is -1.85 so it thinks
>white is nearly lost already in this line...  After 30 seconds it
>likes c4, but still thinks white is lost.


Crafty was Black in this game, and it's black-to-move in the position Vincent
posted, but you seem to be analyzing moves for White...

-Peter



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