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Subject: Re: Using a lot of computers against kramnik(is it possible?)

Author: Dann Corbit

Date: 12:53:36 04/17/01

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On April 17, 2001 at 15:40:58, Uri Blass wrote:

>Suppose program X is playing against kramnik.
>
>I think that it may be a good idea to generate a program that generates a tree
>and sends all the positions in the tree to people who want to help the computer
>in the match(I will call it the main program).
>
>The people give program X to analyze the position and return score and depth to
>the main program.
>
>The main program is using all the information about scores and depthes to decide
>about the best move.
>
>Yace or Gandalf can be used for this task because they are not preprocessors.
>Most programs need to be changed in order to be used in this way and there
>should be an option to analyze position A when the root position is known as
>position B.
>
>I think that in this way 1000 pIII800's can be clearly better than an SMP
>machine.
>Am I right?

Communication between tasks will be the bottleneck, since we are obviously not
talking about SMP here.

I have a very similar idea discussed earlier under my "beancounter" threads.  It
will only work at slow time controls, and it would work very well under postal
time controls.  The most important piece (that you have not described) is the
coordination process, which tells the workers where the effort is needed.



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