Author: Uri Blass
Date: 02:57:37 04/18/01
Go up one level in this thread
On April 18, 2001 at 05:27:44, Vincent Diepeveen wrote: >On April 17, 2001 at 15:53:36, Dann Corbit wrote: > >>On April 17, 2001 at 15:40:58, Uri Blass wrote: >> >>>Suppose program X is playing against kramnik. >>> >>>I think that it may be a good idea to generate a program that generates a tree >>>and sends all the positions in the tree to people who want to help the computer >>>in the match(I will call it the main program). >>> >>>The people give program X to analyze the position and return score and depth to >>>the main program. >>> >>>The main program is using all the information about scores and depthes to decide >>>about the best move. >>> >>>Yace or Gandalf can be used for this task because they are not preprocessors. >>>Most programs need to be changed in order to be used in this way and there >>>should be an option to analyze position A when the root position is known as >>>position B. >>> >>>I think that in this way 1000 pIII800's can be clearly better than an SMP >>>machine. >>>Am I right? >> >>Communication between tasks will be the bottleneck, since we are obviously not >>talking about SMP here. >> >>I have a very similar idea discussed earlier under my "beancounter" threads. It >>will only work at slow time controls, and it would work very well under postal >>time controls. The most important piece (that you have not described) is the >>coordination process, which tells the workers where the effort is needed. > >but in Uri's case we talk about something different as different programs >give different scores, so we talk about the worst case behaviour of all programs >which one needs to take into account! No I was talking about the same program only on different computers. I also suggested that the program is going to be one of the programs yace or gandalf because I know that they are not doing preprocessing. I did not suggest to use more than one program. Uri
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.