Author: blass uri
Date: 20:43:18 04/04/98
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an e-mail player can play sometimes better because sometimes there is a plan of quiet moves that even after my idea the computer will miss. The only program I know that generate a tree is the correspondence analysis that is a part of fritz5 but this program is not good because it does not check the main line for a longer time and can miss surprising moves and analyze positions that their evaluation cannot change the final evaluation of the root of the tree. It also do not analyze forced positions that the computer evaluate as bad after a short analyzing. I believe the correspondence analysis will lose against the originial program if it use the same time.
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