Author: Vincent Diepeveen
Date: 05:39:19 04/25/01
Go up one level in this thread
On April 25, 2001 at 08:09:48, Mogens Larsen wrote: >On April 25, 2001 at 07:52:32, Vincent Diepeveen wrote: > >>That's a cool setup! Should use that for SSDF too! >> >>better as k6-2 where L2 cache is at busspeed, so big big disadvantage for >>programs which have a bit more code size as assembly progs that fit within >>L1 cache! >> >>24 games is a lot, learning very important in so many games. > >No, 24 games isn't a lot, even if it goes the distance. > >>Hopefully they have the same learning to get fair odds! > >Why is that? Bad learning equals too bad IMO. > >Mogens. Diep doesn't have learning. With a small tournament book you keep on losing if you lose the first game. The same happens when opponent has better learning. All commercials that test for SSDF know *exactly* how the learning of others reacts on situations. Very easy to measure. Just need a few thousands of games which they all play.
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