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Subject: Re: thx for the interesting comment (nt)

Author: Bas Hamstra

Date: 11:21:12 04/25/01

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On April 24, 2001 at 20:44:45, Robert Hyatt wrote:

>On April 24, 2001 at 15:19:42, Bas Hamstra wrote:
>
>>On April 23, 2001 at 23:19:39, Robert Hyatt wrote:
>>
>>>On April 23, 2001 at 11:33:52, Bas Hamstra wrote:
>>>
>>>>On April 23, 2001 at 11:03:32, Ulrich Tuerke wrote:
>>>>
>>>>It is easy to check out where it goes wrong, by comparing the values with and
>>>>without FP. Values are in my case mostly different when the capture is checking.
>>>>Also in the endgame it is risky, when for instance a pawncapture brings the king
>>>>out of the "square of the pawn".
>>>>
>>>>In my case it does not matter much, because you will get a cut anyway the next
>>>>ply. It saves a call to ab/evaluate, that's about it. I can't see how that gives
>>>>enourmous gains. And it doesn't in my case.
>>>>
>>>>
>>>>Bas.
>>>
>>>What it does is cut the total q-search nodes by 1/2 at least.  That is a pretty
>>>significant savings...
>>
>>Not in my case, no. Skipping SEE losing captures cuts 50%. Then, if I want
>>reasonably accurate scores, futility cuts another 15% or so. However I do not
>>consider any checking capture as futile.
>
>
>I don't follow.  Skipping SEE losing captures cuts 50% is what you said?  That
>is what I said.. the q-search gets 50% _smaller_..
>
>??
>
>Bob

No, wait. YOU said futility pruning cuts 50% qnodes. *I* said it gives only 15%
or so but pruning SEE losers away cuts 50%. Look above :-)

Bas.










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