Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: how do programmers handle this?

Author: guy haworth

Date: 03:10:13 04/29/01

Go up one level in this thread



See ICGA_J (2000) for Nalimov, Heinz, Haworth article on

"Space-efficient Indexes for Endgame Tables".

There's a factor of 8 in play because there aren't any Pawns.  But with Pawns,
after you have computed the potential successor-endgames, you can slice up this
endgame according to the position-profile of the Pawns on the board.

Thus one Pawn gives you a 4*6 = 24-way slice, 2 Pawns gives you a 24*47-way
slice.  Potential for parallelising EGT-generation across a syndicate of
PC-owners.

G



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.