Author: guy haworth
Date: 03:10:13 04/29/01
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See ICGA_J (2000) for Nalimov, Heinz, Haworth article on "Space-efficient Indexes for Endgame Tables". There's a factor of 8 in play because there aren't any Pawns. But with Pawns, after you have computed the potential successor-endgames, you can slice up this endgame according to the position-profile of the Pawns on the board. Thus one Pawn gives you a 4*6 = 24-way slice, 2 Pawns gives you a 24*47-way slice. Potential for parallelising EGT-generation across a syndicate of PC-owners. G
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