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Subject: Re: 1 Hour CCR Test by IM Larry Kaufman

Author: Ulrich Tuerke

Date: 02:56:42 05/01/01

Go up one level in this thread


On May 01, 2001 at 04:25:54, Dana Turnmire wrote:

>  The test is very simple.  Set the level to infinite, turn off the opening book
>and thinking on opponent's time if possible.  Play out the moves to the problem
>position.  Note the choice moves after 15", 30", 1', and 2'.  Score one point
>for each correct move found or each bad move avoided at each of the four time
>intervals.  The most points possible for each test set is 4.  If the correct
>move is shown at 15" but not at the 1 minute mark 1 point would still be given.
>To get an estimated USCF rating, multiply the test score by 8 and add it to 2000
>(for British ratings, add 1900, for Swedish, add 1800).
>
>  1.  Slav Defense.  1d4 d5 2c4 c6 3Nc3 Nf6 4e3 Bf5 5cxd5 cxd5.  White to play.
>Solution 6 Qb3!  See next problem.
>
>  2.  Slav Defense.  Black to play after 6Qb3 in problem 1.  Solution 6...Bc8!
>While this leaves white with a clear lead in development, other moves lead to
>worse trouble.  One example is 6...Qd7 7Nf3 Nc6 8Ne5 Nxe5? 9dxe5 N-any? 10Bb5
>wins.
>
>  3.  Queen's Gambit Accepted.  1d4 d5 2c4 dxc4 3e4 e5 4Nf3 exd4 5Bc4 Bb4+ 6Bd2
>Bxd2 7Nbd2 Nc6 8 0-0 Nf6 9e5 Ng4 10h3.  Black to play.  Solution 10...Nh6!.  The
>point is that if instead 10...Ngxe5? 10Nxe5 Nxe5 11Re1 f6 12f4 or 11...Qf6
>12Nf3, and black cannot retain enough compensation for the knight.
>
>  4.  Queen's Gambit Declined.  1d4 d5 2c4 e6 3Nc3 Nf6 4cxd5 exd5 5Bg5 c6 6Qc2
>Be7 7e3 Nbd7 8Bd3 0-0 9Nf3 Re8 10 0-0 Nf8 11Rab1 g6.  White to move.  Solution
>12b4!, the minority attack and the point of the previous move.
>
>  5.  Marshall's defense to Queen's Gambit.  1d4 d5  2c4 Nf6 3cxd5 Nxd5 4e4 Nf6
>5Nc3.  Black to move.  Solution 5...e5!.  If 6dxe5 Qxd1+ 7Kxd1 Nf4, and black
>recovers the pawn favorably.
>
>6.  Nimzoindian Defense.  1d4 Nf6 2c4 e6 3Nc3 Bb4 4Qc2 0-0 5a3.  Black to move.
>Solution 5...Bxc3+!, "sacrificing" the bishop pair for no tangible compensation,
>since retreating the bishop to e7 allows white too dominating a center.
>
>7.  Benko Gambit.  1d4 Nf6 2c4 c5 3d5 b5 4cxb5 a6 5bxa6 Bxa6 6Nc3 d6 7Nf3 g6 8g3
>Bg7 9Bg2 0-0 10 0-0 Nbd7 11Re1 Qb6 12h3.  Black to move.  Solution 12...Rfb8!,
>so that one rook will be posted on each semi-open file.
>
>8.  Queen's Indian Defense.  1d4 Nf6 2c4 e6 3Nf3 b6 4g3 Bb7 5Bg2 c5.  White to
>move.  Solution 6d5!, after which if 6...exd5 7Nh4! will recover the pawn thanks
>to the pin.  If 6d5 didn't work here, everyone would play 5...c5, but as it is,
>the move is rarely seen in master play.
>
>  9.  King's Indian Defense.  1d4 Nf6 2c4 g6 3Nc3 Bg7 4e4 d6 5f3 0-0 6Be3 Nc6
>7Nge2 a6 8Nc1 e5 9d5.  Black to move.  Solution 9...Nd4!, which does not lose a
>pawn because if 10Bxd4 exd4 11Qxd4 Nxe4! 12Qxe4 Re8.  White should instead play
>10Nb3 or 10Nc1-e2, but black is better off here than he would be after a passive
>knight retreat on move 9.
>
>10.  Benoni.  1d4 Nf6 2c4 c5 3d5 e6 4Nc3 exd5 5cxd5 d6 6e4 g6 7Nf3 Bg7 8Be2 0-0
>9 0-0 Re8 10Nd2 a6  White to move.  Solution 11a4!, restraining black from
>counterplay by ...b5.
>
>  11.  Vienna Game.  1e4 e5 2Nc3 Nf6 3f4.  Black to move, solution 3...d5!,
>answering a wing attack by a central thrust.  Taking the f pawn is not so good
>here as in the King's gambit.
>
>12.  Philidor's Defense.  1e4 e5 2Nf3 d6 3Bc4 Be7 4d4 exd4 5Nxd4 Nd7?.  White to
>move.  Solution 6Bxf7+!, intending after 6...Kxf7 7Ne6! and if 7...Kxe6 8Qd5+
>Kf6 9Qf5 mate.
>
>13.  Petrov's Defense.  1e4 e5 2Nf3 Nf6 3Nxe5 d6 4Nxf7?! (the Cochrane Gambit)
>Kxf7 5d4.  Black to move.  Solution:  avoid 5...Nxe4?, because of 6Qh5+ Ke7 7Qe2
>d5 8Bg5+ wins.
>
>14.  Bishop's opening.  1e4 e5 2Bc4 Nf6 3d4 exd4 4Nf3 Nxe4 5Qxd4 Nd6 6 0-0.
>Black to play.  Solution: avoid the natural 6...Nxc4?, then 7Re1+ Be7 because of
>8Qxg7 Rf8 9Bh6 and the threat of 10Qxf8 cannot be parried without decisive
>material loss.
>
>15.  Ruy Lopez.  1e4 e5 2Nf3 Nc6 3Bb5 a6 4Ba4 Nf6 5 0-0 Be7 6Re1 b5 7Bb3 d6 8c3
>0-0 9d4 Bg4 10Be3 Na5?!  11dxe5! Nxb3?.  White to move.  Solution 12exf6!,
>because after 12...Nxa1 13fxe7 Qxe7 14Nbd2, and the black knight in the corner
>is lost.  Although black gets rook plus pawn for two minor pieces (equal
>according to the beginner's 1-3-3-5-9 count), good players know that two pieces
>are nearly always stronger than rook and pawn, except in very simplified
>endings.
>
>16.  Ruy Lopez Open Defense.  1e4 e5 2Nf3 Nc6 3Bb5 a6 4Ba4 Nf6 5 0-0 Nxe4 6d4 b5
>7Bb3.  Black to move.  Solution 7...d5!, returning the pawn in the best way,
>since 7...exd4 will only keep black a pawn up for a few moves.
>
>17.  Ruy Lopez Steinitz Defense Deferred.  1e4 e5 2Nf3 Nc6 3Bb5 a6 4Ba4 d6 50-0
>Bg4 6h3 h5 7Bxc6+ bxc6.  Solution:  avoid 8hxg4? since after 8...hxg4 9Ne1? Qh4
>10f3 g3 with mate next.  White can avoid the mate by 9g3, returning the knight,
>but black should still stand better with his rook on an open file near the white
>king.
>
>18.  Sicilian Defense.  Richter-Rauser Attack.  1e4 c5 2Nf3 Nc6 3d4 cxd4 4Nxd4
>Nf6 5Nc3 d6 6Bg5 e5?.  White to move:  Solution:  7Bxf6!, "sacrificing" the
>bishop pair.  If 7...Qxf6? 8Nd5 Qd8 9Nb5 and black is in big trouble.  Instead
>7...gxf6 8Nf5 Bxf5 9eXf5 leaves white with the better position.
>
>19.  Sicilian Najdorf, Sozin variation.  1e4 c5 2Nf3 d6 3d4 cxd4 4Nxd4 Nf6 5Nc3
>a6 6Bc4 e6 7 0-0 b5 8Bb3 Bb7 9Re1 Be7?!.  White to move.  Solution:  10Bxe6!,
>sacrificing the bishop for three pawns.  This is not quite enough material
>compensation for a bishop in the early part of the game, but here black's king
>is denuded, so the sacrifice is fully justified.
>
>20.  Sicilian, Taimanov variation.  1e4 c5 2Nf3 Nc6 3d4 cxd4 4Nxd4 e6 5Nc3 Qc7
>6Be2 a6 7Be3 Nge7?.  Solution 8Nd4-b5!, so that after 8...axb5 9Nxb5 Qa5+ 10Bd2
>Qb6 11Nd6+ Kd8 12Nxf7+, winning material.
>
>21.  Sicilian Accelerated Dragon.  1e4 c5 2Nf3 Nc6 3d4 cxd4 4Nxd4 g6 5Nc3 Bg7
>6Be3 Nf6 7Bc4 0-0 8Bb3 Na5? 9e5 Ne8 10Bxf7+! Kxf7 11Ne6! (Fischer vs Reshevsky).
> Black to move.  Solution:  avoid 11...Kxe6?, which allows a forced mate.  Black
>must therefore lose his queen to two minor pieces, which is at least better than
>getting mated.  Note that the sacrifice on move 11 is not a suitable test for a
>computer, because it will be chosen quickly since it immediately allows
>perpetual check if accepted, and since white has already sacrificed he will not
>mind forcing a draw.
>
>22.  Caro-Kann defense.  1e4 c6 2d4 d5 3exd5 cxd5 4Bd3 Nc6 5c3 Nf6 6Bf4 Bg4 7Qb3
>Na5 8Qa4+ Bd7 9Qc2 e6 10Nf3 Qb6.  White to move.  Solution 11a4! (from Fischer
>vs Petrosian).  This prevents black from exchanging off his bad bishop by
>...Bb5.  This problem is very hard for computers, not surprising considering
>that the move was unknown by grandmasters until Fischer played it.
>
>23.  French Defense.  (Winawer variation).  1e4 e6 2d4 d5 3Nc3 Bb4 4e5 Ne7 5Bd3
>0-0 6Nh3 Nd7?.  White to move.  Solution 7Bxh7+! (if 7...Kxh7 8Qh5+ Kg8 9Ng5 Re8
>10Qxf7+ Kh8 11Nxe6 wins).
>
>24.  Nimzovitch defense.  1e4 Nc6 2d4 d6 3Nc3 g6 4Nf3 Bg4 5d5 Ne5?.  White to
>move.  Solution 6Nxe5! (if 6...Bxd1 7Bb5+ c6 8dxc6 and black must lose material.
>
>25.  Grob's Opening.  1g4 d5 2Bg2 Bxg4 3c4 c6 4cxd5 Nf6 5Qb3 Qb6 6dxc6.  Black
>to move.  Solution:  avoid 6...Qxb3? since 7cxb7! Qc4 8Na3 wins for white.


In case anybody interested in these, I'd made the FEN notations some time ago.

rn1qkb1r/pp2pppp/5n2/3p1b2/3P4/2N1P3/PP3PPP/R1BQKBNR w KQkq - 0 1 id "CCR01"; bm
Qb3;
rn1qkb1r/pp2pppp/5n2/3p1b2/3P4/1QN1P3/PP3PPP/R1B1KBNR b KQkq - 1 1 id "CCR02";
bm Bc8;
r1bqk2r/ppp2ppp/2n5/4P3/2Bp2n1/5N1P/PP1N1PP1/R2Q1RK1 b kq - 1 10 id "CCR03"; bm
Nh6; am Ne5;
r1bqrnk1/pp2bp1p/2p2np1/3p2B1/3P4/2NBPN2/PPQ2PPP/1R3RK1 w - - 1 12 id "CCR04";
bm b4;
rnbqkb1r/ppp1pppp/5n2/8/3PP3/2N5/PP3PPP/R1BQKBNR b KQkq - 3 5 id "CCR05"; bm e5;
rnbq1rk1/pppp1ppp/4pn2/8/1bPP4/P1N5/1PQ1PPPP/R1B1KBNR b KQ - 1 5 id "CCR06"; mb
Bcx3+;
r4rk1/3nppbp/bq1p1np1/2pP4/8/2N2NPP/PP2PPB1/R1BQR1K1 b - - 1 12 id "CCR07"; bm
Rfb8;
rn1qkb1r/pb1p1ppp/1p2pn2/2p5/2PP4/5NP1/PP2PPBP/RNBQK2R w KQkq c6 1 6 id "CCR08";
bm d5;
r1bq1rk1/1pp2pbp/p1np1np1/3Pp3/2P1P3/2N1BP2/PP4PP/R1NQKB1R b KQ - 1 9 id
"CCR09"; bm Nd4;
rnbqr1k1/1p3pbp/p2p1np1/2pP4/4P3/2N5/PP1NBPPP/R1BQ1RK1 w - - 1 11 id "CCR10"; bm
a4;
rnbqkb1r/pppp1ppp/5n2/4p3/4PP2/2N5/PPPP2PP/R1BQKBNR b KQkq f3 1 3 id "CCR11"; bm
d5;
r1bqk1nr/pppnbppp/3p4/8/2BNP3/8/PPP2PPP/RNBQK2R w KQkq - 2 6 id "CCR12"; bm
Bxf7+;
rnbq1b1r/ppp2kpp/3p1n2/8/3PP3/8/PPP2PPP/RNBQKB1R b KQ d3 1 5 id "CCR13"; am Ne4;
rnbqkb1r/pppp1ppp/3n4/8/2BQ4/5N2/PPP2PPP/RNB2RK1 b kq - 1 6 id "CCR14"; am Nxc4;
r2q1rk1/2p1bppp/p2p1n2/1p2P3/4P1b1/1nP1BN2/PP3PPP/RN1QR1K1 w - - 1 12 id
"CCR15"; bm exf6;
r1bqkb1r/2pp1ppp/p1n5/1p2p3/3Pn3/1B3N2/PPP2PPP/RNBQ1RK1 b kq - 2 7 id "CCR16";
bm d5;
r2qkbnr/2p2pp1/p1pp4/4p2p/4P1b1/5N1P/PPPP1PP1/RNBQ1RK1 w kq - 1 8 id "CCR17"; am
hxg4;
r1bqkb1r/pp3ppp/2np1n2/4p1B1/3NP3/2N5/PPP2PPP/R2QKB1R w KQkq e6 1 7 id "CCR18";
bm Bxf6+;
rn1qk2r/1b2bppp/p2ppn2/1p6/3NP3/1BN5/PPP2PPP/R1BQR1K1 w kq - 5 10 id "CCR19"; am
Bxe6;
r1b1kb1r/1pqpnppp/p1n1p3/8/3NP3/2N1B3/PPP1BPPP/R2QK2R w KQkq - 3 8 id "CCR20";
am Ndb5;
r1bqnr2/pp1ppkbp/4N1p1/n3P3/8/2N1B3/PPP2PPP/R2QK2R b KQ - 2 11 id "CCR21"; am
Kxe6;
r3kb1r/pp1n1ppp/1q2p3/n2p4/3P1Bb1/2PB1N2/PPQ2PPP/RN2K2R w KQkq - 3 11 id
"CCR22"; bm a4;
r1bq1rk1/pppnnppp/4p3/3pP3/1b1P4/2NB3N/PPP2PPP/R1BQK2R w KQ - 3 7 id "CCR23"; bm
Bxh7+;
r2qkbnr/ppp1pp1p/3p2p1/3Pn3/4P1b1/2N2N2/PPP2PPP/R1BQKB1R w KQkq - 2 6 id
"CCR24"; bm Nxe5;
rn2kb1r/pp2pppp/1qP2n2/8/6b1/1Q6/PP1PPPBP/RNB1K1NR b KQkq - 1 6 id "CCR25"; am
Qxb3;



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