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Subject: Re: Comet results

Author: Ulrich Tuerke

Date: 11:31:47 05/01/01

Go up one level in this thread


On May 01, 2001 at 13:52:16, Robert Hyatt wrote:

>On May 01, 2001 at 11:51:06, Ulrich Tuerke wrote:
>
>>Comet dev version on K6/450
>>
>>       15''  30''    01'    02'
>>---------------------------------
>>#1     *      *      *      *      4
>>#2     *      *      *      *      4
>>#3     *      *      *      *      4
>>#4     -      -      -      -      0
>>#5     -      *      *      *      3
>>#6     *      *      *      *      4
>>#7     *      *      *      *      4
>>#8     *      *      *      *      4
>>#9     *      *      *      *      4
>>#10    *      -      -      *      2
>>#11    *      *      *      *      4
>>#12    *      *      *      *      4
>>#13    *      *      *      *      4
>>#14    *      *      *      *      4
>>#15    *      *      *      *      4
>>#16    -      -      -      -      0
>>#17    *      *      *      *      4
>>#18    *      *      *      *      4
>>#19    *      *      *      *      4
>>#20    -      *      *      *      3
>>#21    *      *      *      *      4
>>#22    -      -      -      -      0
>>#23    *      *      *      *      4
>>#24    -      *      *      *      3
>>#25    *      *      *      *      4
>>--------------------------------------
>>        83 Points ==> Rating ~ 2500
>>
>>Regards, Uli
>>
>>
>>On May 01, 2001 at 09:21:59, Peter Berger wrote:
>>
>>>I didn't know this great testset - thank you very much for your post . I think
>>>this is how a testset should be done : every solution is correct - every move is
>>>explained so well that everybody can understand what it is about - maybe you
>>>have to be a titled player to do it like this .
>>>
>>>A few of the tactical ones are a little easy - well , for computers at least .
>>>For humans it's the other way around - most of the positional ones are not _too_
>>>hard .
>>>
>>>Testresult with the program Bringer 1.8 on a PIII500 ( free download at
>>>http://www.reubold.onlinehome.de )
>>>
>>>
>>>	15''	30''	1'	2'	Points
>>>Test 1  Qb3(1)	Qb3(1)	Qb3(1)	Qb3(1)	4
>>>Test 2	Qb6(0)	Qb6(0)	Bc8(1)	Bc8(1)	2
>>>Test 3	Nh6(1)	Nh6(1)	Nh6(1)	Nh6(1)	4
>>>Test 4	Rbc1(0)	Rbc1(0)	Rbc1(0)	Rbc1(0)	0
>>>Test 5	e6(0)	e6(0)	e6(0)	e6(0)	0
>>>Test 6	Bxc3(1)	Bxc3(1)	Be7(0)	Bxc3(1)	3
>>>Test 7	Bb7(0)	Bb7(0)	Bb7(0)	Rfb8(1)	1
>>>Test 8	d5(1)	e3(1)	e3(1)	e3(0)	1
>>>Test 9	Ne7(0)	Nd4(1)	Nd4(1)	Nd4(1)	3
>>>Test 10	Qc2(0)	Bf3(0)	Bd3(0)	Rb1(0)	0
>>>Test 11	ef(0)	ef(0)	ef(0)	ef(0)	0
>>>Test 12	Bxf7(1)	Bxf7(1)	Bxf7(1)	Bxf7(1)	4
>>>Test 13	Qe7(1)	Qe7(1)	Nc6(1)	Nc6(1)	4
>>>Test 14	f6(1)	f6(1)	f6(1)	f6(1)	4
>>>Test 15	ef(1)	ef(1)	ef(1)	ef(1)	4
>>>Test 16	ed(0)	ed(0)	d5(1)	ed(0)	1
>>>Test 17	d3(1)	d3(1)	d3(1)	d3(1)	4
>>>Test 18	Bxf6(1)	Bxf6(1)	Bxf6(1)	Bxf6(1)	4
>>>Test 19	Bxe6(1)	Bxe6(1)	Bxe6(1)	Bxe6(1)	4
>>>Test 20	Ndb5(1)	Ndb5(1)	Ndb5(1)	Ndb5(1)	4
>>>Test 21	de(1)	de(1)	de(1)	de(1)	4
>>>Test 22	Bg5(0)	0-0(0)	0-0(0)	0-0(0)	0
>>>Test 23	Bxh7(1)	Bxh7(1)	Bxh7(1)	Bxh7(1)	4
>>>Test 24	Nxe5(1)	Nxe5(1)	Nxe5(1)	Nxe5(1)	4
>>>Test 25	Nxc6(1)	Nxc6(1)	Nxc6(1)	Bxc6(1)	4
>>>
>>>Total Points : 67/100
>>>
>>>Testresult : 2536 USCF
>
>
>I don't believe this test is worth a can of beans for predicting a program's
>rating.  Larry ran this very test through Cray Blitz at one of the last ACM
>events.  We solved almost every position in 0 seconds.  That blew his formula
>so badly he went back and changed every 0 second time to .5 seconds, since
>CB didn't display fractions of a second, and he reasoned that everything up to
>but not including one second would show up as zero.
>
>Predicting ratings like this simply _can't_ work...

Of course. It's just another test for fun.



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