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Subject: Re: One mate to solve for fittest programs.

Author: Heiner Marxen

Date: 14:09:35 05/04/01

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On May 04, 2001 at 16:05:36, leonid wrote:

>On May 04, 2001 at 15:38:23, Angrim wrote:
>
>>On May 04, 2001 at 10:26:02, leonid wrote:
>>
>>>Hello!
>>>
>>>Had bad lack this midnight when one call came from my work. It took me 20
>>>minutes to do it but I went to my bed only at 2 o'clock. One good result from
>>>broken sleep was this position that you can try to solve. It probably will
>>>demand one sleepless night from your program, if you will insist on shortest
>>>mate.
>>>
>>>[D]RnqkqnR1/qBNbNBq1/QqQqQqQ1/BrQqQrB1/3q4/8/3Q4/3K4 w- -
>>>
>>>Please indicate your result.
>>>
>>>Thanks,
>>>Leonid.
>>
>>this one IS tough,

Chest agrees: there is no mate in 12, as found in 2.1 hours (K7/600, 350MB).

>> wonder if having endgame tables would help a lot?
>
>Never!

:-) :-)

There are 16+15 = 31 men on the board.  A mate in 12 is 23 plies deep,
so we are left with 31-23 = 8 men at least for a terminal position in
such a search.  You have to go some moves deeper before there is a chance
that 6-piece tables may help.


>>I'll leave my proof number searcher running while I'm at work, maybe it
>>will find an answer in a few hours.. currently its obsessing over Qxd7.
>
>Everything depend on each program branching factor. Two professional that I
>tried until now (they are not specialized in solving mate nut never hung on you)
>were slow. The every next program could have very good branching factor for this
>position. I had the chance to see very good on mine, mainly for brute  force.
>Selective was slow. It took this in 10 min 42 sec. Celeron 600Mhz. No hash.
>
>Leonid.

Well, the effective branching factor is quite good for Chest.
Here is the timing for the increasing depths:

       seconds
#  1      0.00  0.87          1-         0
#  2      0.00  1.00          1-         0
#  3      0.00  0.95         70-         0
#  4      0.08  1.07        465-         0
#  5      0.37  1.27       2085-         0
#  6      1.46  1.57       7901-         0
#  7      6.32  2.09      34402-         0
#  8     25.78  2.57     141569-         0
#  9     87.41  3.28     500658-         0
# 10    478.70  3.56    2712514-       478
# 11   1570.93  4.26    8976242-   1058845
# 12   7659.24  3.73   44489747-  35741846

depth  7-> 8: 4.079
depth  8-> 9: 3.390
depth  9->10: 5.476
depth 10->11: 3.281
depth 11->12: 4.875

It changes a bit up and down, but stays between 3 and 5.5 so far, which
is not bad for such a crowded board and 69 initial legal moves.

But no cigar, yet.

>>proven that lots of the other moves lose already though.
>>proved that 26 of the other moves lose after 10 minutes search..
>>
>>Angrim

Yes, for (nearly) all partial mate-in-3 Chest tried to mate the attacker
directly in 1 move, which succeeded in 16.2% of the cases.  A more
sophisticated heuristic might succeed in many more cases.

Now, Leonid, should I go on?  Depth 13 and 14 will take around 9 hours
and 1.5 days!  What is your shortest (selective) solution?

Cheers,
Heiner



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