Author: John Merlino
Date: 09:52:36 05/05/01
Go up one level in this thread
On May 05, 2001 at 06:20:19, Vine Smith wrote:
>On May 04, 2001 at 21:22:16, John Merlino wrote:
>
>>On May 04, 2001 at 18:32:38, Vine Smith wrote:
>>
>>>On May 04, 2001 at 16:18:52, Dann Corbit wrote:
>>>
>>>>On May 04, 2001 at 16:15:24, Vine Smith wrote:
>>>>
>>>>>Giving this program to Kramnik 3 months ahead of time will be to his
>>>>>disadvantage. First, he'll waste lots of time figuring out how to get it to work
>>>>>reasonably ("This isn't like Fritz at all! Where are the hash table settings?").
>>>>>Then, he'll probably make the mistake of opening an analysis window, maybe the
>>>>>mentor window too, and base his preparation on the engine running at 1/2 to 1/3
>>>>>speed due to the 2 or 3 engines spawned by this process, unbeknownst to him.
>>>>
>>>>On the other hand, he'd probably post here with his questions under an assumed
>>>>name and John Merlino would solve his problems in a jiffy.
>>>>
>>>>I wonder if the CM folks are going to do a multiple CPU version?
>>>Nah, Kramnik will be too insulted by being left off the "Personalities" list to
>>>contact Merlino ("Hmm...Anand, Kasparov...what the? Where am I? Are they saying
>>>I don't have any identifiable style?!"). Or he'll give himself away posting new
>>>settings for a Kramnik personality.
>>>Yeah, Chessmaster SMP -- uses one CPU per window open.
>>
>>A Kramnik personality is going to be one of the new GM personalities in the next
>>version (along with a few other hopefuls, possibly a couple of old-timers such
>>as Paulsen and Zukertort).
>>
>>jm
>That will be most interesting. Possible descriptive blurb for Kramnik
>personality: "Does nothing in particular for first 30-40 moves. Then wins
>endgame by force (all 6-man tablebases REQUIRED)". But please tell me it will be
>possible to view analysis without incurring a 50% speed penalty -- I spend more
>time analyzing than playing. The King engine sometimes comes up with interesting
>approaches, and I'd really like to know what it's thinking about.
>Regards,
>Vine Smith
It is very easy to get "infinite analysis" with only one engine operating. Just
do this:
1) Setup up the position that you want (or go to the proper point in the game)
2) Set human vs. human (by pressing CTRL+G and choosing the two buttons that
look like human faces)
3) Open the Thinking Lines window and select "Chessmaster"
That's it.... You can now move forward and backward through the game, or make
new moves on the board, and the Thinking Lines window will always reflect the
current position.
jm
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