Author: Pat King
Date: 06:12:50 04/12/98
I have been toying with the idea of using genetic programming to "grow" variations.. populations of white move sequences vying against populations of black sequences. Some manual analysis leads me to think it may offer an advantage over AB for greater than 4 ply, and probably a combination, using shallow AB to generate likely extensions to a given variation, would work even better, although I have not done any work on this yet. Has anybody tried/seen anything like this? One stumbling block that I've come across is that the losing population can prevent deep analysis by favoring invalid moves that force evaluation at shallow depth. Can anybody think of any others? Or is this old news, and if so, can somebody point me to it? TIA Pat
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