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Subject: Re: 1 Hour CCR Test Question

Author: Dana Turnmire

Date: 17:49:35 05/07/01

Go up one level in this thread


On May 07, 2001 at 20:40:08, Brian Kostick wrote:

>On May 07, 2001 at 18:47:10, Peter Berger wrote:
>
>>Ranking :
>>
>>1. CM9DEEP on K6-2/500				2672
>>2. Comet dev version on K6/450			2664
>>3. Genius 2 on 586/133				2624
>>4. Shredder 5.0 on PIII500			2616
>>5. Rebel Century 3.0 on PIII600			2616
>>6. LG2000V3 on PIII600				2608
>>7. Yace 0.99.17 on PIII500			2600
>>8. Tinker dev version on PIII733		2600
>>9. Pepito v1.23 on K6/400			2584
>>10. Gandalf 4.32h on PIII500			2584
>>11. Gambit Tiger 2.0 on PIII600			2584
>>12. Pretz dev version on PII400			2552
>>13. Screamer Chess b58 on G4 Laptop		2552
>>14. Bringer 1.8 on PIII500			2536
>>15. PostModernist dev version on Athlon 1200	2536
>>16. Crafty 18.9 on PIII500			2520
>>17. Gaviota v0.2.1 on PIII700			2488
>>18. Radio Shack 2250XXL				2248
>>
>>
>>The contenders facing the most difficult positions (CCR 4,5,8,10,11,16 and 22):
>>
>>CM9DEEP on K6-2/500 solved: CCR 4,5,10,11,16??
>>Comet dev version on K6/450 solved : CCR 5,8,10,11
>>Century 3.0 on PIII600 solved: CCR 5,10,11,16
>>Tinker dev version on PIII733 solved: CCR 5,8,11,16
>>Gaviota v0.2.1 on PIII700 solved: CCR 5,10,11,16
>>Genius 2 on 586/133 solved : CCR 4,5,10
>>Shredder 5.0 on PIII500 solved : CCR 5,10,11
>>LG2000V3 on PIII600 solved: CCR 4,10,11
>>Gandalf 4.32h on PIII500 solved: CCR 5,10,11
>>Gambit Tiger 2.0 on PIII600 solved : CCR 4,5,10
>>Yace 0.99.17 on PIII500 solved : CCR 10,16
>>Screamer Chess b58 on G4 Laptop solved : CCR 5,10
>>PostModernist dev version on Athlon 1200 solved : CCR 8,10
>>Crafty 18.9 on PIII500 solved : CCR 10,16
>>Pretz dev version on PII400 solved : CCR 10
>>Radio Shack 2250 Chess Champion solved : 5
>>Pepito v1.23 on K6/400 solved : ??
>>Bringer 1.8 on PIII500 solved :
>>
>>
>>Positions still remaining unsolved :
>>
>>CCR 22
>>
>>Thanks to Miguel A. Ballicora, William Bryant, Carlos del Cacho, Jeff Lischer,
>>Paul, Brian Richardson, Ulrich Tuerke, Dana Turnmire and Andrew Williams for
>>posting your results !
>>
>>
>>
>>Posted by Dana Turnmire on May 01, 2001 at 04:25:54:
>>
>>
>>  The test is very simple.  Set the level to infinite, turn off the opening book
>>and thinking on opponent's time if possible.  Play out the moves to the problem
>>position.  Note the choice moves after 15", 30", 1', and 2'.  Score one point
>>for each correct move found or each bad move avoided at each of the four time
>>intervals.  The most points possible for each test set is 4.  If the correct
>>move is shown at 15" but not at the 1 minute mark 1 point would still be given.
>>To get an estimated USCF rating, multiply the test score by 8 and add it to 2000
>>(for British ratings, add 1900, for Swedish, add 1800).
>>
>>  1.  Slav Defense.  1d4 d5 2c4 c6 3Nc3 Nf6 4e3 Bf5 5cxd5 cxd5.  White to play.
>>Solution 6 Qb3!  See next problem.
>>
>>  2.  Slav Defense.  Black to play after 6Qb3 in problem 1.  Solution 6...Bc8!
>>While this leaves white with a clear lead in development, other moves lead to
>>worse trouble.  One example is 6...Qd7 7Nf3 Nc6 8Ne5 Nxe5? 9dxe5 N-any? 10Bb5
>>wins.
>>
>>  3.  Queen's Gambit Accepted.  1d4 d5 2c4 dxc4 3e4 e5 4Nf3 exd4 5Bc4 Bb4+ 6Bd2
>>Bxd2 7Nbd2 Nc6 8 0-0 Nf6 9e5 Ng4 10h3.  Black to play.  Solution 10...Nh6!.  The
>>point is that if instead 10...Ngxe5? 10Nxe5 Nxe5 11Re1 f6 12f4 or 11...Qf6
>>12Nf3, and black cannot retain enough compensation for the knight.
>>
>>  4.  Queen's Gambit Declined.  1d4 d5 2c4 e6 3Nc3 Nf6 4cxd5 exd5 5Bg5 c6 6Qc2
>>Be7 7e3 Nbd7 8Bd3 0-0 9Nf3 Re8 10 0-0 Nf8 11Rab1 g6.  White to move.  Solution
>>12b4!, the minority attack and the point of the previous move.
>>
>>  5.  Marshall's defense to Queen's Gambit.  1d4 d5  2c4 Nf6 3cxd5 Nxd5 4e4 Nf6
>>5Nc3.  Black to move.  Solution 5...e5!.  If 6dxe5 Qxd1+ 7Kxd1 Nf4, and black
>>recovers the pawn favorably.
>>
>>6.  Nimzoindian Defense.  1d4 Nf6 2c4 e6 3Nc3 Bb4 4Qc2 0-0 5a3.  Black to move.
>>Solution 5...Bxc3+!, "sacrificing" the bishop pair for no tangible compensation,
>>since retreating the bishop to e7 allows white too dominating a center.
>>
>>7.  Benko Gambit.  1d4 Nf6 2c4 c5 3d5 b5 4cxb5 a6 5bxa6 Bxa6 6Nc3 d6 7Nf3 g6 8g3
>>Bg7 9Bg2 0-0 10 0-0 Nbd7 11Re1 Qb6 12h3.  Black to move.  Solution 12...Rfb8!,
>>so that one rook will be posted on each semi-open file.
>>
>>8.  Queen's Indian Defense.  1d4 Nf6 2c4 e6 3Nf3 b6 4g3 Bb7 5Bg2 c5.  White to
>>move.  Solution 6d5!, after which if 6...exd5 7Nh4! will recover the pawn thanks
>>to the pin.  If 6d5 didn't work here, everyone would play 5...c5, but as it is,
>>the move is rarely seen in master play.
>>
>>  9.  King's Indian Defense.  1d4 Nf6 2c4 g6 3Nc3 Bg7 4e4 d6 5f3 0-0 6Be3 Nc6
>>7Nge2 a6 8Nc1 e5 9d5.  Black to move.  Solution 9...Nd4!, which does not lose a
>>pawn because if 10Bxd4 exd4 11Qxd4 Nxe4! 12Qxe4 Re8.  White should instead play
>>10Nb3 or 10Nc1-e2, but black is better off here than he would be after a passive
>>knight retreat on move 9.
>>
>>10.  Benoni.  1d4 Nf6 2c4 c5 3d5 e6 4Nc3 exd5 5cxd5 d6 6e4 g6 7Nf3 Bg7 8Be2 0-0
>>9 0-0 Re8 10Nd2 a6  White to move.  Solution 11a4!, restraining black from
>>counterplay by ...b5.
>>
>>  11.  Vienna Game.  1e4 e5 2Nc3 Nf6 3f4.  Black to move, solution 3...d5!,
>>answering a wing attack by a central thrust.  Taking the f pawn is not so good
>>here as in the King's gambit.
>>
>>12.  Philidor's Defense.  1e4 e5 2Nf3 d6 3Bc4 Be7 4d4 exd4 5Nxd4 Nd7?.  White to
>>move.  Solution 6Bxf7+!, intending after 6...Kxf7 7Ne6! and if 7...Kxe6 8Qd5+
>>Kf6 9Qf5 mate.
>>
>>13.  Petrov's Defense.  1e4 e5 2Nf3 Nf6 3Nxe5 d6 4Nxf7?! (the Cochrane Gambit)
>>Kxf7 5d4.  Black to move.  Solution:  avoid 5...Nxe4?, because of 6Qh5+ Ke7 7Qe2
>>d5 8Bg5+ wins.
>>
>>14.  Bishop's opening.  1e4 e5 2Bc4 Nf6 3d4 exd4 4Nf3 Nxe4 5Qxd4 Nd6 6 0-0.
>>Black to play.  Solution: avoid the natural 6...Nxc4?, then 7Re1+ Be7 because of
>>8Qxg7 Rf8 9Bh6 and the threat of 10Qxf8 cannot be parried without decisive
>>material loss.
>>
>>15.  Ruy Lopez.  1e4 e5 2Nf3 Nc6 3Bb5 a6 4Ba4 Nf6 5 0-0 Be7 6Re1 b5 7Bb3 d6 8c3
>>0-0 9d4 Bg4 10Be3 Na5?!  11dxe5! Nxb3?.  White to move.  Solution 12exf6!,
>>because after 12...Nxa1 13fxe7 Qxe7 14Nbd2, and the black knight in the corner
>>is lost.  Although black gets rook plus pawn for two minor pieces (equal
>>according to the beginner's 1-3-3-5-9 count), good players know that two pieces
>>are nearly always stronger than rook and pawn, except in very simplified
>>endings.
>>
>>16.  Ruy Lopez Open Defense.  1e4 e5 2Nf3 Nc6 3Bb5 a6 4Ba4 Nf6 5 0-0 Nxe4 6d4 b5
>>7Bb3.  Black to move.  Solution 7...d5!, returning the pawn in the best way,
>>since 7...exd4 will only keep black a pawn up for a few moves.
>>
>>17.  Ruy Lopez Steinitz Defense Deferred.  1e4 e5 2Nf3 Nc6 3Bb5 a6 4Ba4 d6 50-0
>>Bg4 6h3 h5 7Bxc6+ bxc6.  Solution:  avoid 8hxg4? since after 8...hxg4 9Ne1? Qh4
>>10f3 g3 with mate next.  White can avoid the mate by 9g3, returning the knight,
>>but black should still stand better with his rook on an open file near the white
>>king.
>>
>>18.  Sicilian Defense.  Richter-Rauser Attack.  1e4 c5 2Nf3 Nc6 3d4 cxd4 4Nxd4
>>Nf6 5Nc3 d6 6Bg5 e5?.  White to move:  Solution:  7Bxf6!, "sacrificing" the
>>bishop pair.  If 7...Qxf6? 8Nd5 Qd8 9Nb5 and black is in big trouble.  Instead
>>7...gxf6 8Nf5 Bxf5 9eXf5 leaves white with the better position.
>>
>>19.  Sicilian Najdorf, Sozin variation.  1e4 c5 2Nf3 d6 3d4 cxd4 4Nxd4 Nf6 5Nc3
>>a6 6Bc4 e6 7 0-0 b5 8Bb3 Bb7 9Re1 Be7?!.  White to move.  Solution:  10Bxe6!,
>>sacrificing the bishop for three pawns.  This is not quite enough material
>>compensation for a bishop in the early part of the game, but here black's king
>>is denuded, so the sacrifice is fully justified.
>>
>>20.  Sicilian, Taimanov variation.  1e4 c5 2Nf3 Nc6 3d4 cxd4 4Nxd4 e6 5Nc3 Qc7
>>6Be2 a6 7Be3 Nge7?.  Solution 8Nd4-b5!, so that after 8...axb5 9Nxb5 Qa5+ 10Bd2
>>Qb6 11Nd6+ Kd8 12Nxf7+, winning material.
>>
>>21.  Sicilian Accelerated Dragon.  1e4 c5 2Nf3 Nc6 3d4 cxd4 4Nxd4 g6 5Nc3 Bg7
>>6Be3 Nf6 7Bc4 0-0 8Bb3 Na5? 9e5 Ne8 10Bxf7+! Kxf7 11Ne6! (Fischer vs Reshevsky).
>> Black to move.  Solution:  avoid 11...Kxe6?, which allows a forced mate.  Black
>>must therefore lose his queen to two minor pieces, which is at least better than
>>getting mated.  Note that the sacrifice on move 11 is not a suitable test for a
>>computer, because it will be chosen quickly since it immediately allows
>>perpetual check if accepted, and since white has already sacrificed he will not
>>mind forcing a draw.
>>
>>22.  Caro-Kann defense.  1e4 c6 2d4 d5 3exd5 cxd5 4Bd3 Nc6 5c3 Nf6 6Bf4 Bg4 7Qb3
>>Na5 8Qa4+ Bd7 9Qc2 e6 10Nf3 Qb6.  White to move.  Solution 11a4! (from Fischer
>>vs Petrosian).  This prevents black from exchanging off his bad bishop by
>>...Bb5.  This problem is very hard for computers, not surprising considering
>>that the move was unknown by grandmasters until Fischer played it.
>>
>>23.  French Defense.  (Winawer variation).  1e4 e6 2d4 d5 3Nc3 Bb4 4e5 Ne7 5Bd3
>>0-0 6Nh3 Nd7?.  White to move.  Solution 7Bxh7+! (if 7...Kxh7 8Qh5+ Kg8 9Ng5 Re8
>>10Qxf7+ Kh8 11Nxe6 wins).
>>
>>24.  Nimzovitch defense.  1e4 Nc6 2d4 d6 3Nc3 g6 4Nf3 Bg4 5d5 Ne5?.  White to
>>move.  Solution 6Nxe5! (if 6...Bxd1 7Bb5+ c6 8dxc6 and black must lose material.
>>
>>25.  Grob's Opening.  1g4 d5 2Bg2 Bxg4 3c4 c6 4cxd5 Nf6 5Qb3 Qb6 6dxc6.  Black
>>to move.  Solution:  avoid 6...Qxb3? since 7cxb7! Qc4 8Na3 wins for white.
>>
>>
>>
>>And the EPDs :
>>
>>rn1qkb1r/pp2pppp/5n2/3p1b2/3P4/2N1P3/PP3PPP/R1BQKBNR w KQkq - 0 1 id "CCR01"; bm
>>Qb3;
>>rn1qkb1r/pp2pppp/5n2/3p1b2/3P4/1QN1P3/PP3PPP/R1B1KBNR b KQkq - 1 1 id "CCR02";
>>bm Bc8;
>>r1bqk2r/ppp2ppp/2n5/4P3/2Bp2n1/5N1P/PP1N1PP1/R2Q1RK1 b kq - 1 10 id "CCR03"; bm
>>Nh6; am Ne5;
>>r1bqrnk1/pp2bp1p/2p2np1/3p2B1/3P4/2NBPN2/PPQ2PPP/1R3RK1 w - - 1 12 id "CCR04";
>>bm b4;
>>rnbqkb1r/ppp1pppp/5n2/8/3PP3/2N5/PP3PPP/R1BQKBNR b KQkq - 3 5 id "CCR05"; bm e5;
>>rnbq1rk1/pppp1ppp/4pn2/8/1bPP4/P1N5/1PQ1PPPP/R1B1KBNR b KQ - 1 5 id "CCR06"; bm
>>Bxc3+;
>>r4rk1/3nppbp/bq1p1np1/2pP4/8/2N2NPP/PP2PPB1/R1BQR1K1 b - - 1 12 id "CCR07"; bm
>>Rfb8;
>>rn1qkb1r/pb1p1ppp/1p2pn2/2p5/2PP4/5NP1/PP2PPBP/RNBQK2R w KQkq c6 1 6 id "CCR08";
>>bm d5;
>>r1bq1rk1/1pp2pbp/p1np1np1/3Pp3/2P1P3/2N1BP2/PP4PP/R1NQKB1R b KQ - 1 9 id
>>"CCR09"; bm Nd4;
>>rnbqr1k1/1p3pbp/p2p1np1/2pP4/4P3/2N5/PP1NBPPP/R1BQ1RK1 w - - 1 11 id "CCR10"; bm
>>a4;
>>rnbqkb1r/pppp1ppp/5n2/4p3/4PP2/2N5/PPPP2PP/R1BQKBNR b KQkq f3 1 3 id "CCR11"; bm
>>d5;
>>r1bqk1nr/pppnbppp/3p4/8/2BNP3/8/PPP2PPP/RNBQK2R w KQkq - 2 6 id "CCR12"; bm
>>Bxf7+;
>>rnbq1b1r/ppp2kpp/3p1n2/8/3PP3/8/PPP2PPP/RNBQKB1R b KQ d3 1 5 id "CCR13"; am Ne4;
>>rnbqkb1r/pppp1ppp/3n4/8/2BQ4/5N2/PPP2PPP/RNB2RK1 b kq - 1 6 id "CCR14"; am Nxc4;
>>r2q1rk1/2p1bppp/p2p1n2/1p2P3/4P1b1/1nP1BN2/PP3PPP/RN1QR1K1 w - - 1 12 id
>>"CCR15"; bm exf6;
>>r1bqkb1r/2pp1ppp/p1n5/1p2p3/3Pn3/1B3N2/PPP2PPP/RNBQ1RK1 b kq - 2 7 id "CCR16";
>>bm d5;
>>r2qkbnr/2p2pp1/p1pp4/4p2p/4P1b1/5N1P/PPPP1PP1/RNBQ1RK1 w kq - 1 8 id "CCR17"; am
>>hxg4;
>>r1bqkb1r/pp3ppp/2np1n2/4p1B1/3NP3/2N5/PPP2PPP/R2QKB1R w KQkq e6 1 7 id "CCR18";
>>bm Bxf6+;
>>rn1qk2r/1b2bppp/p2ppn2/1p6/3NP3/1BN5/PPP2PPP/R1BQR1K1 w kq - 5 10 id "CCR19"; bm
>>Bxe6;
>>r1b1kb1r/1pqpnppp/p1n1p3/8/3NP3/2N1B3/PPP1BPPP/R2QK2R w KQkq - 3 8 id "CCR20";
>>bm Ndb5;
>>r1bqnr2/pp1ppkbp/4N1p1/n3P3/8/2N1B3/PPP2PPP/R2QK2R b KQ - 2 11 id "CCR21"; am
>>Kxe6;
>>r3kb1r/pp1b1ppp/1q2pn2/n2p4/3P1B2/2PB1N2/PPQ2PPP/RN2K2R w KQkq - 3 11 id
>>"CCR22"; bm a4;
>>r1bq1rk1/pppnnppp/4p3/3pP3/1b1P4/2NB3N/PPP2PPP/R1BQK2R w KQ - 3 7 id "CCR23"; bm
>>Bxh7+;
>>r2qkbnr/ppp1pp1p/3p2p1/3Pn3/4P1b1/2N2N2/PPP2PPP/R1BQKB1R w KQkq - 2 6 id
>>"CCR24"; bm Nxe5;
>>rn2kb1r/pp2pppp/1qP2n2/8/6b1/1Q6/PP1PPPBP/RNB1K1NR b KQkq - 1 6 id "CCR25"; am
>>Qxb3;
>>
>>Hey , still no single ChessBase result ; what's up ??
>>
>>pete
>
>  My question is: Why is it titled 1_Hour_CCR Test ?   If I understand the
>Turnmire post correctly the readings are taken at 15 seconds, 30 seconds, 1
>minute, and 2 minutes?  How much hash table, or does it matter? Thanks for
>setting me straight.  BK

  It was called the one hour test because it is possible to do the entire test
within one hour.



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