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Subject: Re: Proposal: New testing methods for SSDF (1)

Author: Ed Schröder

Date: 12:12:46 04/13/98

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>The autoplayer is just a part of your program that implements an
>interface, the auto232 protocol. It's your own code. There's no such
>thing as an autoplayer that plays a game between two programs and is
>independent of them.

>Much of the debate over this is because this point is misunderstood.

>Amir


Because of all the excitement about the Fritz autoplayer I did the
following experiment last week. When being in permanent brain I sent
rubbish to the opponent. I used Hiarcs6 and Genius5 as an example.

Both Hiarcs and Genius crashed.
Two points for Rebel ???

Recognize and cheat the opponent even more....
----------------------------------------------

Didn't succeed yet because I can't find the auto232 manual anymore but
I think this is all possible......... Now pay attention............

How to cook Rebel and other chess programs....

- Being in permanent brain, after 5 seconds send ALT_M (is force move)
to the TILL THEN unknown opponent.
- Do that 3-5 times in a row.
- If you immediately get back a move:

a) you *KNOW* your opponent is Rebel (ALT_M is proven). If the ALT_M
trick fails try the "force move" trick for Genius, CSTAL, Mchess,
Hiarcs etc. by sending their specific force move commands.

b) you forced Rebel 3-5 moves on 5 seconds level which is a clear cheat.

Do such tricks ONLY at 04:00 (GET_TIME) when everybody is sleeping and
nobody will ever notice the cheat.

Amir, do we need a new auto232?

- Ed -



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