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Subject: Re: On Strategy, Knowledge, and Ugly Moves

Author: Christophe Theron

Date: 20:01:35 04/13/98

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On April 13, 1998 at 22:26:21, Dave Gomboc wrote:

>I've been reading a lot of hype about the superiority of "positional
>chess" in the past two weeks.  I couldn't care less about which moves
>look "positionally correct".  I care about which moves win.  Those may
>or may not be different, depending on the specifics of any particular
>position.
>
>In my experience, there are a plethora of positions where a move that
>looks "positionally unattractive" is in fact stronger than all of the
>alternatives.  It is somewhat nauseating to read again and again how
>some club players dismiss the "weak play" of today's FM to IM-level
>software because they doesn't think it understands basic positional
>concepts.  Often it is that the club player does not understand what is
>required in the position!
>
>Sure, there are cases where a program plays a stupid, positionally
>incorrect move.  But it's not as if IMs never do that either, let's be
>realistic.
>
>Dave Gomboc
>2129 CFC (Canada), no GM, but not a complete beginner either :)

Fernando and Dave, you are right.

I see many chess players laughing a lot when my program makes a "ugly"
positionnal move. I cannot say that I'm happy of such moves, but I just
can't refrain from laughing a lot myself when the laughing opponent
looses, because he could not demonstrate how to take advantage of the
ugly move.

Yes, yes, it was ugly. So what? Did you win?

I've seen quite often human players doing blunders in front of my
program. The move was positionnaly beautiful, but it lost the queen in 2
moves. Too bad.

I've seen quite often my program doing blunders in front of the same
players. The move was tactically correct, but lost the game in 30 moves.

Every kind of player has his weaknesses/strengths.

I would really like to be able to take the strengths of human players
and the strengths of "classical" chess programs to mix them up together
in my software.


    Christophe



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