Author: Bruce Moreland
Date: 09:36:50 05/11/01
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On May 11, 2001 at 10:47:49, Robert Hyatt wrote: >It really doesn't show anything. Ferret at that time was running on a >single cpu pentium pro 200 I believe. At least that is what I was using >at that time and Bruce and I were using identical hardware. > >It was a reasonable anti-computer game. Whether he could do that with today's >ferret and today's hardware is a totally different question. That game was played on a Pentium 133 that had two copies of the program running simultaneously. I was at work, and for such an important game I didn't want to have someone burst into my office and demand I do something intensive on my computer, so I asked my wife to start it for me at home, and she got two copies going at once by mistake. I did not announce this at the time, because I didn't want to be accused of whining about the losses. He won against the best I could do that day, and I accepted that. Those two games (Shirov won both) have become signature games for my program for some reason. I still hear about them despite their being played approximately five years ago. But that *was* old hardware, and the version I was running was approximately *800* distinct versions ago. I was honored that my program was able to play some 30 0 versus Shirov, and he did a great job bashing in the program. Shirov is *in my own limited experience* the strongest anti-computer GM, and he could have probably totalled the program on any hardware. I will say that I spoke with Shirov after he played some 5 0 against Ferret on my 533 mhz Alpha in approximately 1998. He told me that he thought it seemed as if it was seeing as much in 5 0 as it did in those 30 0 games. It's very interesting that 500/133 or 500/66, whichever you wish to use, is approximately 6, so he is pretty close to right. Of course now it would be seeing the same stuff in a 2 0 or a 3 0. I'm surprised that Keene couldn't find something more modern. If he's looking for bad games against humans, there was the game against Vaganian at the 1999 WCCC post-tournament exhibition, where my program moved its QB 4 times in a row, in order to get it from c1 to d2. If he wants to see a bad game against a computer, he can pick the one against Hiarcs from the same event. If he wants to see a good game he can examine the one versus Fritz at that event. bruce
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